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- <!DOCTYPE html>
- <html>
- <head>
- <title>FALLING CUBES</title>
- <link rel="stylesheet" href="css/reset.css" type="text/css">
- <link rel="stylesheet" href="css/main.css" type="text/css">
- <link rel='shortcut icon' type='image/x-icon' href='./favicon.ico' />
- <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
- <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, minimal-ui" />
- <meta name="msapplication-tap-highlight" content="no" />
- <script type="text/javascript" src="js/jquery-3.1.1.min.js"></script>
- <script type="text/javascript" src="js/createjs-2015.11.26.min.js"></script>
- <script type="text/javascript" src="js/screenfull.js"></script>
- <script type="text/javascript" src="js/howler.min.js"></script>
- <script type="text/javascript" src="js/ctl_utils.js"></script>
- <script type="text/javascript" src="js/sprite_lib.js"></script>
- <script type="text/javascript" src="js/settings.js"></script>
- <script type="text/javascript" src="js/platform.js"></script>
- <script type="text/javascript" src="js/CLang.min.js"></script>
- <script type="text/javascript" src="js/CPreloader.js"></script>
- <script type="text/javascript" src="js/CMain.js"></script>
- <script type="text/javascript" src="js/CTextButton.js"></script>
- <script type="text/javascript" src="js/CToggle.js"></script>
- <script type="text/javascript" src="js/CNumToggle.js"></script>
- <script type="text/javascript" src="js/CGfxButton.js"></script>
- <script type="text/javascript" src="js/CMenu.js"></script>
- <script type="text/javascript" src="js/CGame.js"></script>
- <script type="text/javascript" src="js/CInterface.js"></script>
- <script type="text/javascript" src="js/CHelpPanel.js"></script>
- <script type="text/javascript" src="js/CGameOver.js"></script>
- <script type="text/javascript" src="js/CPause.js"></script>
- <script type="text/javascript" src="js/CAreYouSurePanel.js"></script>
- <script type="text/javascript" src="js/CCreditsPanel.js"></script>
- <script type="text/javascript" src="js/CBlock.js"></script>
- <script type="text/javascript" src="js/CGameField.js"></script>
- <script type="text/javascript" src="js/CCell.js"></script>
- <script type="text/javascript" src="js/CNextBlockBoard.js"></script>
- <script type="text/javascript" src="js/CNextBlock.js"></script>
- <script type="text/javascript" src="js/CInfoBoard.js"></script>
- <script type="text/javascript" src="js/CScoreBoard.js"></script>
- <script type="text/javascript" src="js/CController.js"></script>
- <script type="text/javascript" src="js/CEdges.js"></script>
- <script type="text/javascript" src="js/CCTLText.js"></script>
- <script type="text/javascript" src="../common.js"></script>
- </head>
- <body ondragstart="return false;" ondrop="return false;">
- <div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
- <script>
- $(document).ready(function () {
- //store data from request
- startGame();
- var oMain = new CMain({
- level_up_lines: 10, //EVERY N LINES IS FILL
- score_line: [40, 100, 300, 1200], //ADD THIS VALUE TO SCORE WHEN DESTROY LINES
- blocks_occurence: [19, 19, 19, 12, 12, 7, 11], //BLOCKS SPAWN OCCURENCE
- start_refresh_game: 1,
- min_refresh_game: 0.05, //MINIUM REFRESH FOR GAME UPDATE (MAX VELOCITY OF GAME)
- step_decrease_refresh_game: 0.25, //EVERY LEVEL UP REFRESH VALUE IS DECREASE
- audio_enable_on_startup: false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS
- fullscreen: true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
- check_orientation: false, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
- num_levels_for_ads: 3 //NUMBER OF TURNS PLAYED BEFORE AD SHOWING //
- //////// THIS FEATURE IS ACTIVATED ONLY WITH CTL ARCADE PLUGIN.///////////////////////////
- /////////////////// YOU CAN GET IT AT: /////////////////////////////////////////////////////////
- // http://codecanyon.net/item/ctl-arcade-wordpress-plugin/13856421///////////
- });
- $(oMain).on("start_session", function (evt) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeStartSession();
- }
- });
- $(oMain).on("end_session", function (evt, iScore) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeEndSession();
- }
- // post score
- submitScore(iScore);
- });
- $(oMain).on("start_level", function (evt, iLevel) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeStartLevel({ level: iLevel });
- }
- });
- $(oMain).on("end_level", function (evt, iLevel) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeEndLevel({ level: iLevel });
- }
- });
- $(oMain).on("restart_level", function (evt, iLevel) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeRestartLevel({ level: iLevel });
- }
- });
- $(oMain).on("save_score", function (evt, iScore) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeSaveScore({ score: iScore });
- }
- console.log("Game over trigger");
- // post score
- submitScore(iScore);
- });
- $(oMain).on("show_interlevel_ad", function (evt) {
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeShowInterlevelAD();
- }
- });
- $(oMain).on("share_event", function (evt, iScore) {
- console.log("share_event");
- if (getParamValue('ctl-arcade') === "true") {
- parent.__ctlArcadeShareEvent({
- img: TEXT_SHARE_IMAGE,
- title: TEXT_SHARE_TITLE,
- msg: TEXT_SHARE_MSG1 + iScore
- + TEXT_SHARE_MSG2,
- msg_share: TEXT_SHARE_SHARE1
- + iScore + TEXT_SHARE_SHARE1
- });
- }
- });
- if (isIOS()) {
- setTimeout(function () {
- sizeHandler();
- }, 200);
- } else {
- sizeHandler();
- }
- });
- </script>
- <canvas id="canvas" class='ani_hack' width="960" height="1440"> </canvas>
- <div data-orientation="portrait" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
- <div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
- </body>
- </html>
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