index.html 6.2 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <title></title>
  5. <link rel="stylesheet" href="css/reset.css" type="text/css">
  6. <link rel="stylesheet" href="css/main.css" type="text/css">
  7. <link rel="stylesheet" href="css/orientation_utils.css" type="text/css">
  8. <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
  9. <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,minimal-ui" />
  10. <meta name="msapplication-tap-highlight" content="no" />
  11. <script type="text/javascript" src="js/jquery-3.2.1.min.js"></script>
  12. <script type="text/javascript" src="js/createjs.min.js"></script>
  13. <script type="text/javascript" src="js/howler.min.js"></script>
  14. <script type="text/javascript" src="js/screenfull.js"></script>
  15. <script type="text/javascript" src="js/ctl_utils.js"></script>
  16. <script type="text/javascript" src="js/sprite_lib.js"></script>
  17. <script type="text/javascript" src="js/settings.js"></script>
  18. <script type="text/javascript" src="js/CVector2.js"></script>
  19. <script type="text/javascript" src="js/CLang.js"></script>
  20. <script type="text/javascript" src="js/CPreloader.js"></script>
  21. <script type="text/javascript" src="js/CMain.js"></script>
  22. <script type="text/javascript" src="js/CTextButton.js"></script>
  23. <script type="text/javascript" src="js/CGfxButton.js"></script>
  24. <script type="text/javascript" src="js/CToggle.js"></script>
  25. <script type="text/javascript" src="js/CMenu.js"></script>
  26. <script type="text/javascript" src="js/CGame.js"></script>
  27. <script type="text/javascript" src="js/CInterface.js"></script>
  28. <script type="text/javascript" src="js/CBall.js"></script>
  29. <script type="text/javascript" src="js/CBallChallenge.js"></script>
  30. <script TYPE="text/javascript" src="js/CPlayer.js"></script>
  31. <script TYPE="text/javascript" src="js/CEndPanel.js"></script>
  32. <script TYPE="text/javascript" src="js/CCreditsPanel.js"></script>
  33. <script type="text/javascript" src="../common.js"></script>
  34. </head>
  35. <body ondragstart="return false;" ondrop="return false;">
  36. <div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
  37. <script>
  38. $(document).ready(function () {
  39. //store data from request
  40. startGame();
  41. var oMain = new CMain({
  42. time_game: 30000, //LEVEL TIME
  43. // Normal mode parameters:
  44. gravity: 3.5,
  45. ballMass: 1,
  46. friction: 0.75,
  47. edgeFriction: 0.2,
  48. rotationSpeed: 1.25,
  49. horizKickForce: 50,
  50. vertKickForce: 50,
  51. restitutionKickForce: 0.25,
  52. // Challenge mode parameters:
  53. chGravity: 3.5,
  54. chBallMass: 1,
  55. chFriction: 0.75,
  56. chEdgeFriction: 0.2,
  57. chRotationSpeed: 1.25,
  58. chHorizKickForce: 50,
  59. chVertKickForce: 50,
  60. chRestitutionKickForce: 0.25,
  61. chGravityIncrease: 0.05,
  62. fullscreen: true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
  63. check_orientation: true //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
  64. });
  65. $(oMain).on("start_session", function (evt) {
  66. if (getParamValue('ctl-arcade') === "true") {
  67. parent.__ctlArcadeStartSession();
  68. }
  69. //...ADD YOUR CODE HERE EVENTUALLY
  70. });
  71. $(oMain).on("end_session", function (evt, iScore) {
  72. if (getParamValue('ctl-arcade') === "true") {
  73. parent.__ctlArcadeEndSession();
  74. }
  75. //...ADD YOUR CODE HERE EVENTUALLY
  76. console.log("end_session " + iScore);
  77. submitScore(iScore);
  78. });
  79. $(oMain).on("save_score", function (evt, iScore, szMode) {
  80. if (getParamValue('ctl-arcade') === "true") {
  81. parent.__ctlArcadeSaveScore({ score: iScore, mode: szMode });
  82. }
  83. console.log("save_score " + iScore);
  84. submitScore(iScore);
  85. });
  86. $(oMain).on("start_level", function (evt, iLevel) {
  87. if (getParamValue('ctl-arcade') === "true") {
  88. parent.__ctlArcadeStartLevel({ level: iLevel });
  89. }
  90. //...ADD YOUR CODE HERE EVENTUALLY
  91. });
  92. $(oMain).on("end_level", function (evt, iLevel) {
  93. if (getParamValue('ctl-arcade') === "true") {
  94. parent.__ctlArcadeEndLevel({ level: iLevel });
  95. }
  96. //...ADD YOUR CODE HERE EVENTUALLY
  97. });
  98. $(oMain).on("show_interlevel_ad", function (evt) {
  99. if (getParamValue('ctl-arcade') === "true") {
  100. parent.__ctlArcadeShowInterlevelAD();
  101. }
  102. //...ADD YOUR CODE HERE EVENTUALLY
  103. });
  104. $(oMain).on("share_event", function (evt, iScore) {
  105. if (getParamValue('ctl-arcade') === "true") {
  106. parent.__ctlArcadeShareEvent({
  107. img: TEXT_SHARE_IMAGE,
  108. title: TEXT_SHARE_TITLE,
  109. msg: TEXT_SHARE_MSG1 + iScore + TEXT_SHARE_MSG2,
  110. msg_share: TEXT_SHARE_SHARE1 + iScore + TEXT_SHARE_SHARE1
  111. });
  112. }
  113. });
  114. if (isIOS()) {
  115. setTimeout(function () {
  116. sizeHandler();
  117. }, 200);
  118. } else {
  119. sizeHandler();
  120. }
  121. });
  122. </script>
  123. <div class="check-fonts">
  124. <p class="check-font-1">test 1</p>
  125. </div>
  126. <canvas id="canvas" class='ani_hack' width="768" height="1152"> </canvas>
  127. <div data-orientation="portrait" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
  128. <div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
  129. </body>
  130. </html>