index.html 6.7 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <title>BASEBALL PRO</title>
  5. <link rel="stylesheet" href="css/reset.css" type="text/css">
  6. <link rel="stylesheet" href="css/main.css" type="text/css">
  7. <link rel="stylesheet" href="css/orientation_utils.css" type="text/css">
  8. <link rel="stylesheet" href="css/ios_fullscreen.css" type="text/css">
  9. <link rel='shortcut icon' type='image/x-icon' href='./favicon.ico' />
  10. <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
  11. <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, minimal-ui" />
  12. <meta name="msapplication-tap-highlight" content="no" />
  13. <script type="text/javascript" src="js/jquery-3.2.1.min.js"></script>
  14. <script type="text/javascript" src="js/createjs.min.js"></script>
  15. <script type="text/javascript" src="js/howler.min.js"></script>
  16. <script type="text/javascript" src="js/platform.js"></script>
  17. <script type="text/javascript" src="js/ios_fullscreen.js"></script>
  18. <script type="text/javascript" src="js/screenfull.js"></script>
  19. <script type="text/javascript" src="js/ctl_utils.js"></script>
  20. <script type="text/javascript" src="js/sprite_lib.js"></script>
  21. <script type="text/javascript" src="js/settings.js"></script>
  22. <script type="text/javascript" src="js/CLang.js"></script>
  23. <script type="text/javascript" src="js/CPreloader.js"></script>
  24. <script type="text/javascript" src="js/CMain.js"></script>
  25. <script type="text/javascript" src="js/CTextButton.js"></script>
  26. <script type="text/javascript" src="js/CToggle.js"></script>
  27. <script type="text/javascript" src="js/CGfxButton.js"></script>
  28. <script type="text/javascript" src="js/CMenu.js"></script>
  29. <script type="text/javascript" src="js/CGame.js"></script>
  30. <script type="text/javascript" src="js/CInterface.js"></script>
  31. <script type="text/javascript" src="js/CEndPanel.js"></script>
  32. <script type="text/javascript" src="js/CBatter.js"></script>
  33. <script type="text/javascript" src="js/CPitcher.js"></script>
  34. <script type="text/javascript" src="js/CBall.js"></script>
  35. <script type="text/javascript" src="js/CStadium.js"></script>
  36. <script type="text/javascript" src="js/CStadiumBall.js"></script>
  37. <script type="text/javascript" src="js/CPanel.js"></script>
  38. <script type="text/javascript" src="js/CCreditsPanel.js"></script>
  39. <script type="text/javascript" src="../common.js"></script>
  40. </head>
  41. <body ondragstart="return false;" ondrop="return false;">
  42. <div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
  43. <script>
  44. $(document).ready(function () {
  45. //store data from request
  46. startGame();
  47. var oMain = new CMain({
  48. ball_to_throw: 10, //THIS PARAM SET THE NUMBER OF BALL LAUNCHING
  49. offset_hit: 80, //INCREASE THIS VALUE (PIXEL MEASURED) IF YOU WANT TO INCREASE PIXEL RANGE FOR BALL HITTING. IN THIS WAY BALL WILL BE MORE EASY TO HIT.
  50. //DECREASE IT, IF YOU WANT TO MAKE THE GAME HARDER.
  51. offset_perfect_hit: 10, //LIKE OFFSET_HIT PARAM, THIS VALUE MANAGE THE PIXEL RANGE TO PERFORM A PERFECT HIT (HOME RUN). INCREASE/DECREASE THIS VALUE TO GET PERFECT HIT MORE EASILY/BARELY
  52. step_spd_stadium: 0.5, //BALL SPEED IN STADIUM PANEL
  53. score_area1: 10, //SCORE FOR BALL THROWN IN SECTOR 1
  54. score_area2: 40, //SCORE FOR BALL THROWN IN SECTOR 2
  55. score_area3: 100, //SCORE FOR HOME RUN
  56. fullscreen: true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
  57. check_orientation: true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT
  58. });
  59. $(oMain).on("start_session", function (evt) {
  60. if (getParamValue('ctl-arcade') === "true") {
  61. parent.__ctlArcadeStartSession();
  62. }
  63. //...ADD YOUR CODE HERE EVENTUALLY
  64. });
  65. $(oMain).on("end_session", function (evt, iScore) {
  66. if (getParamValue('ctl-arcade') === "true") {
  67. parent.__ctlArcadeEndSession();
  68. }
  69. //...ADD YOUR CODE HERE EVENTUALLY
  70. console.log("end_session " + iScore);
  71. submitScore(iScore);
  72. });
  73. $(oMain).on("save_score", function (evt, iScore) {
  74. if (getParamValue('ctl-arcade') === "true") {
  75. parent.__ctlArcadeSaveScore({ score: iScore });
  76. }
  77. //...ADD YOUR CODE HERE EVENTUALLY
  78. console.log("Game over trigger");
  79. // post score
  80. submitScore(iScore);
  81. });
  82. $(oMain).on("start_level", function (evt, iLevel) {
  83. if (getParamValue('ctl-arcade') === "true") {
  84. parent.__ctlArcadeStartLevel({ level: iLevel });
  85. }
  86. //...ADD YOUR CODE HERE EVENTUALLY
  87. });
  88. $(oMain).on("end_level", function (evt, iLevel) {
  89. if (getParamValue('ctl-arcade') === "true") {
  90. parent.__ctlArcadeEndLevel({ level: iLevel });
  91. }
  92. //...ADD YOUR CODE HERE EVENTUALLY
  93. });
  94. $(oMain).on("show_interlevel_ad", function (evt) {
  95. if (getParamValue('ctl-arcade') === "true") {
  96. parent.__ctlArcadeShowInterlevelAD();
  97. }
  98. //...ADD YOUR CODE HERE EVENTUALLY
  99. });
  100. $(oMain).on("share_event", function (evt, iScore) {
  101. if (getParamValue('ctl-arcade') === "true") {
  102. parent.__ctlArcadeShareEvent({
  103. img: TEXT_SHARE_IMAGE,
  104. title: TEXT_SHARE_TITLE,
  105. msg: TEXT_SHARE_MSG1 + iScore + TEXT_SHARE_MSG2,
  106. msg_share: TEXT_SHARE_SHARE1 + iScore + TEXT_SHARE_SHARE1
  107. });
  108. }
  109. });
  110. if (isIOS()) {
  111. setTimeout(function () { sizeHandler(); }, 200);
  112. } else {
  113. sizeHandler();
  114. }
  115. });
  116. </script>
  117. <div class="check-fonts">
  118. <p class="check-font-1">test 1</p>
  119. <p class="check-font-2">test 2</p>
  120. </div>
  121. <canvas id="canvas" class='ani_hack' width="790" height="960"> </canvas>
  122. <div data-orientation="portrait" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
  123. <div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
  124. </body>
  125. </html>