index.html 5.6 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <title></title>
  5. <link rel="stylesheet" href="css/reset.css" type="text/css">
  6. <link rel="stylesheet" href="css/main.css" type="text/css">
  7. <link rel="stylesheet" href="css/orientation_utils.css" type="text/css">
  8. <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
  9. <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,minimal-ui" />
  10. <meta name="msapplication-tap-highlight" content="no" />
  11. <script type="text/javascript" src="js/jquery-3.2.1.min.js"></script>
  12. <script type="text/javascript" src="js/createjs-2015.11.26.min.js"></script>
  13. <script type="text/javascript" src="js/howler.min.js"></script>
  14. <script type="text/javascript" src="js/screenfull.js"></script>
  15. <script type="text/javascript" src="js/ctl_utils.js"></script>
  16. <script type="text/javascript" src="js/sprite_lib.js"></script>
  17. <script type="text/javascript" src="js/settings.js"></script>
  18. <script type="text/javascript" src="js/CLang.js"></script>
  19. <script type="text/javascript" src="js/CGfxButton.js"></script>
  20. <script type="text/javascript" src="js/CTextButton.js"></script>
  21. <script type="text/javascript" src="js/CToggle.js"></script>
  22. <script type="text/javascript" src="js/CPreloader.js"></script>
  23. <script type="text/javascript" src="js/CMain.js"></script>
  24. <script type="text/javascript" src="js/CMenu.js"></script>
  25. <script type="text/javascript" src="js/CHelp.js"></script>
  26. <script type="text/javascript" src="js/CGame.js"></script>
  27. <script type="text/javascript" src="js/CHook.js"></script>
  28. <script type="text/javascript" src="js/CNugget.js"></script>
  29. <script type="text/javascript" src="js/CMalus.js"></script>
  30. <script type="text/javascript" src="js/CEndPanel.js"></script>
  31. <script type="text/javascript" src="js/CChangeLevel.js"></script>
  32. <script type="text/javascript" src="js/CLevelSettings.js"></script>
  33. <script type="text/javascript" src="js/CCreditsPanel.js"></script>
  34. <script type="text/javascript" src="../common.js"></script>
  35. </head>
  36. <body ondragstart="return false;" ondrop="return false;">
  37. <div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
  38. <script>
  39. $(document).ready(function () {
  40. //store data from request
  41. startGame();
  42. var oMain = new CMain({
  43. malus_score: 100, //DOLLARS TO SUBTRACT WHEN PLAYER HIT A DYNAMITE
  44. hook_speed: 15, //STARTING HOOK SPEED
  45. level_time: 60000, //LEVEL COUNTDOWN IN MILLISECONDS
  46. fullscreen: true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
  47. check_orientation: true //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
  48. });
  49. $(oMain).on("start_session", function (evt) {
  50. if (getParamValue('ctl-arcade') === "true") {
  51. parent.__ctlArcadeStartSession();
  52. }
  53. //...ADD YOUR CODE HERE EVENTUALLY
  54. });
  55. $(oMain).on("end_session", function (evt) {
  56. if (getParamValue('ctl-arcade') === "true") {
  57. parent.__ctlArcadeEndSession();
  58. }
  59. //...ADD YOUR CODE HERE EVENTUALLY
  60. });
  61. $(oMain).on("start_level", function (evt, iLevel) {
  62. if (getParamValue('ctl-arcade') === "true") {
  63. parent.__ctlArcadeStartLevel({ level: iLevel });
  64. }
  65. //...ADD YOUR CODE HERE EVENTUALLY
  66. });
  67. $(oMain).on("end_level", function (evt, iLevel) {
  68. if (getParamValue('ctl-arcade') === "true") {
  69. parent.__ctlArcadeEndLevel({ level: iLevel });
  70. }
  71. //...ADD YOUR CODE HERE EVENTUALLY
  72. });
  73. $(oMain).on("save_score", function (evt, iScore) {
  74. if (getParamValue('ctl-arcade') === "true") {
  75. parent.__ctlArcadeSaveScore({ score: iScore });
  76. }
  77. //...ADD YOUR CODE HERE EVENTUALLY
  78. console.log("Game over trigger");
  79. // post score
  80. submitScore(iScore);
  81. });
  82. $(oMain).on("show_interlevel_ad", function (evt) {
  83. if (getParamValue('ctl-arcade') === "true") {
  84. parent.__ctlArcadeShowInterlevelAD();
  85. }
  86. //...ADD YOUR CODE HERE EVENTUALLY
  87. });
  88. $(oMain).on("share_event", function (evt, iScore) {
  89. if (getParamValue('ctl-arcade') === "true") {
  90. parent.__ctlArcadeShareEvent({
  91. img: TEXT_SHARE_IMAGE,
  92. title: TEXT_SHARE_TITLE,
  93. msg: TEXT_SHARE_MSG1 + iScore + TEXT_SHARE_MSG2,
  94. msg_share: TEXT_SHARE_SHARE1 + iScore + TEXT_SHARE_SHARE1
  95. });
  96. }
  97. });
  98. if (isIOS()) {
  99. setTimeout(function () { sizeHandler(); }, 200);
  100. } else {
  101. sizeHandler();
  102. }
  103. });
  104. </script>
  105. <canvas id="canvas" class='ani_hack' width="1600" height="768"> </canvas>
  106. <div data-orientation="landscape" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
  107. <div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
  108. </body>
  109. </html>