index.html 7.3 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <title>KATANA FRUIT</title>
  5. <link rel="stylesheet" href="css/reset.css" type="text/css">
  6. <link rel="stylesheet" href="css/main.css" type="text/css">
  7. <link rel="stylesheet" href="css/orientation_utils.css" type="text/css">
  8. <link rel="stylesheet" href="css/ios_fullscreen.css" type="text/css">
  9. <link rel='shortcut icon' type='image/x-icon' href='./favicon.ico' />
  10. <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
  11. <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,minimal-ui" />
  12. <meta name="msapplication-tap-highlight" content="no" />
  13. <script type="text/javascript" src="js/jquery-3.1.1.min.js"></script>
  14. <script type="text/javascript" src="js/easeljs-NEXT.min.js"></script>
  15. <script type="text/javascript" src="js/tweenjs.js"></script>
  16. <script type="text/javascript" src="js/platform.js"></script>
  17. <script type="text/javascript" src="js/ios_fullscreen.js"></script>
  18. <script type="text/javascript" src="js/screenfull.js"></script>
  19. <script type="text/javascript" src="js/howler.min.js"></script>
  20. <script type="text/javascript" src="js/ctl_utils.js"></script>
  21. <script type="text/javascript" src="js/sprite_lib.js"></script>
  22. <script type="text/javascript" src="js/settings.js"></script>
  23. <script type="text/javascript" src="js/CLang.js"></script>
  24. <script type="text/javascript" src="js/CPreloader.js"></script>
  25. <script type="text/javascript" src="js/CMain.js"></script>
  26. <script type="text/javascript" src="js/CMenu.js"></script>
  27. <script type="text/javascript" src="js/CTextButton.js"></script>
  28. <script type="text/javascript" src="js/CToggle.js"></script>
  29. <script type="text/javascript" src="js/CGfxButton.js"></script>
  30. <script type="text/javascript" src="js/CHitArea.js"></script>
  31. <script type="text/javascript" src="js/CGame.js"></script>
  32. <script type="text/javascript" src="js/CInterface.js"></script>
  33. <script type="text/javascript" src="js/CEndPanel.js"></script>
  34. <script type="text/javascript" src="js/CHelpPanel.js"></script>
  35. <script type="text/javascript" src="js/CFruit.js"></script>
  36. <script type="text/javascript" src="js/CBomb.js"></script>
  37. <script type="text/javascript" src="js/CLineDrawing.js"></script>
  38. <script type="text/javascript" src="js/CFruitSettings.js"></script>
  39. <script type="text/javascript" src="js/CVector2.js"></script>
  40. <script type="text/javascript" src="js/CWinText.js"></script>
  41. <script type="text/javascript" src="js/CStain.js"></script>
  42. <script type="text/javascript" src="js/CCreditsPanel.js"></script>
  43. <script type="text/javascript" src="js/CCTLText.js"></script>
  44. <script type="text/javascript" src="js/sprintf.js"></script>
  45. <script type="text/javascript" src="../common.js"></script>
  46. </head>
  47. <body ondragstart="return false;" ondrop="return false;">
  48. <div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
  49. <script>
  50. $(document).ready(function () {
  51. //store data from request
  52. startGame();
  53. var oMain = new CMain({
  54. occurence_fruit: 3000, //FRUIT SHOWING OCCURENCE IN MILLISECONDS
  55. max_fruit_rot_speed: 2, //EDIT THIS TO CHANGE FRUIT SPEED
  56. num_lives: 3, //NUM OF LIVES
  57. start_sim_fruit: 1, //NUM OF SIMULTANEOUS FRUITS WHEN GAME STARTS
  58. max_sim_fruits: 10, //MAXIMUM NUMBER OF SIMULTANEOUS FRUITS
  59. fruits_for_level_up: 6, //FRUITS TO CUT FOR LEVEL UP (NEXT LEVEL INCREASE THE NUMBER OF SIMULTANEOUS FRUITS TO LAUNCH)
  60. time_for_combo: 500, //INCREASE THIS VALUE TO GET COMBO MORE EASILY
  61. combo_points: 10, //POINTS FOR A COMBO
  62. fullscreen: true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
  63. check_orientation: true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
  64. audio_enable_on_startup: false, //ENABLE/DISABLE AUDIO WHEN GAME STARTS
  65. });
  66. $(oMain).on("start_session", function (evt) {
  67. if (getParamValue('ctl-arcade') === "true") {
  68. parent.__ctlArcadeStartSession();
  69. }
  70. //...ADD YOUR CODE HERE EVENTUALLY
  71. });
  72. $(oMain).on("end_session", function (evt) {
  73. if (getParamValue('ctl-arcade') === "true") {
  74. parent.__ctlArcadeEndSession();
  75. }
  76. //...ADD YOUR CODE HERE EVENTUALLY
  77. console.log("end_session");
  78. });
  79. $(oMain).on("start_level", function (evt, iLevel) {
  80. if (getParamValue('ctl-arcade') === "true") {
  81. parent.__ctlArcadeStartLevel({ level: iLevel });
  82. }
  83. });
  84. $(oMain).on("end_level", function (evt, iLevel) {
  85. if (getParamValue('ctl-arcade') === "true") {
  86. parent.__ctlArcadeEndLevel({ level: iLevel });
  87. }
  88. console.log("end_level");
  89. });
  90. $(oMain).on("restart_level", function (evt, iLevel) {
  91. if (getParamValue('ctl-arcade') === "true") {
  92. parent.__ctlArcadeRestartLevel({ level: iLevel });
  93. }
  94. console.log("restart_level");
  95. });
  96. $(oMain).on("save_score", function (evt, iScore) {
  97. if (getParamValue('ctl-arcade') === "true") {
  98. parent.__ctlArcadeSaveScore({ score: iScore });
  99. }
  100. //...ADD YOUR CODE HERE EVENTUALLY
  101. console.log("Game over trigger");
  102. // post score
  103. submitScore(iScore);
  104. });
  105. $(oMain).on("show_interlevel_ad", function (evt) {
  106. if (getParamValue('ctl-arcade') === "true") {
  107. parent.__ctlArcadeShowInterlevelAD();
  108. }
  109. //...ADD YOUR CODE HERE EVENTUALLY
  110. });
  111. $(oMain).on("share_event", function (evt, iScore) {
  112. // post score
  113. submitScore(iScore);
  114. //if (getParamValue('ctl-arcade') === "true") {
  115. // parent.__ctlArcadeShareEvent({
  116. // img: TEXT_SHARE_IMAGE,
  117. // title: TEXT_SHARE_TITLE,
  118. // msg: TEXT_SHARE_MSG1 + iScore + TEXT_SHARE_MSG2,
  119. // msg_share: TEXT_SHARE_SHARE1 + iScore + TEXT_SHARE_SHARE1
  120. // });
  121. //}
  122. });
  123. if (isIOS()) {
  124. setTimeout(function () { sizeHandler(); }, 200);
  125. } else {
  126. sizeHandler();
  127. }
  128. });
  129. </script>
  130. <div class="check-fonts">
  131. <p class="check-font-1">test 1</p>
  132. </div>
  133. <canvas id="canvas" class='ani_hack' width="960" height="1260"> </canvas>0.76
  134. <div data-orientation="portrait" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
  135. <div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
  136. </body>
  137. </html>