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- var CANVAS_WIDTH = 790;
- var CANVAS_HEIGHT = 1410;
- var CANVAS_WIDTH_HALF = CANVAS_WIDTH * 0.5;
- var CANVAS_HEIGHT_HALF = CANVAS_HEIGHT * 0.5;
- var EDGEBOARD_X = 150;
- var EDGEBOARD_Y = 212;
- var DISABLE_SOUND_MOBILE = false;
- var FONT_GAME = "Arial";
- var SECONDARY_FONT = "blackplotanregular";
- var MS_FADE_SOUNDTRACK = 750;
- var FPS = 30;
- var FPS_DESKTOP = 60;
- var FPS_TIME = 1 / FPS;
- var ROLL_BALL_RATE = 60 / FPS;
- var TIME_REFRESH_DIRECTION = 0.05;
- var TIME_RESET_LAUNCH = 3;
- var DIRECTION_VELOCITY = -2;
- var DIRECTION_CHARACTER_VELOCITY = 6;
- var LAUNCH_TURN = 10;
- var TURNS_BOARD_POS = {x: 0, y: 362};
- var NUM_SPRITE_MONITOR = 52;
- var NUM_SPRITE_PLAYER = 36;
- var CHARACTER_START_POS = {x: 40, y: 702};
- var STATE_LOADING = 0;
- var STATE_MENU = 1;
- var STATE_HELP = 1;
- var STATE_GAME = 3;
- var ON_MOUSE_DOWN = 0;
- var ON_MOUSE_UP = 1;
- var ON_MOUSE_OVER = 2;
- var ON_MOUSE_OUT = 3;
- var ON_DRAG_START = 4;
- var ON_DRAG_END = 5;
- var ON_TWEEN_ENDED = 6;
- var ON_BUT_NO_DOWN = 7;
- var ON_BUT_YES_DOWN = 8;
- var STEP_RATE = 1;
- var TEXT_SIZE = [80, 100, 130];
- var TEXT_EXCELLENT_COLOR = ["#fff", "#5d96fe"];
- var TEXT_COLOR = "#ffffff";
- var TEXT_COLOR_STROKE = "#000000";
- var TIME_INTERVAL_STROBE = 0.2;
- var PHYSICS_ACCURACY = 3;
- var BALL_VELOCITY_MULTIPLIER = 1;
- var PHYSICS_STEP = 1 / (FPS * STEP_RATE);
- var STATE_INIT = 0;
- var STATE_PLAY = 1;
- var STATE_FINISH = 2;
- var STATE_PAUSE = 3;
- var TIME_REFRESH_POSITION;
- var MONITOR_STRIKE = 0;
- var MONITOR_SPARE = 1;
- var MONITOR_GUTTER = 2;
- var BALL_MASS = 7 * 7;
- var BALL_RADIUS = 12.5;
- var BALL = 0;
- var PINS = 1;
- var WALL = 2;
- var FLOOR = 3;
- var CHANNEL = 4;
- var PINS_FLOOR = 4;
- var WALL_TRACK = 5;
- var SIDE_PINS_FLOOR = 6;
- var BALL_LINEAR_DAMPING = 0.0;
- var OFFSET_BALL_POS_X = 10;
- var OBJECT;
- var MIN_BALL_VEL_ROTATION = 0.1;
- var FOV = 40;
- var INTERVAL_SHOOT = 1;
- var DIRECTION = 0;
- var POWER = 1;
- var EFFECT = 2;
- var EFFECT_POWER_RATE = -(0.4 * STEP_RATE);
- var MIN_FORCE_BALL_GUTTER = -30;
- var MAX_EFFECT_ANGLE = 45;
- var MONITOR_WAIT_TIME = 1;
- var LIMIT_HAND_RANGE_POS = {x: 35.2};
- var POSITION_BALL = {x: 0, y: 900, z: -7 + BALL_RADIUS};
- var GOAL_LINE_POS = {x: 0, y: 31, z: -2.7};
- var HAND_KEEPER_SIZE = {width: 1.8, depth: 0.5, height: 1.5};
- var WALL_PINS_SIZE = {width: 80, depth: 1, height: 150};
- var WALL_PINS_DOWN_SIZE = {width: 80, depth: 100, height: 1};
- var WALL_PINS_FORWARD_SIZE = {width: 80, depth: 2, height: 77};
- var WALL_PINS_POSITION = {x: 0, y: -1105, z: -27};
- var WALL_TRACK_POSITION = {x: 0, y: 0, z: 20};
- var WALL_TRACK_SIZE = {width: 1, depth: 905, height: 100, offsetX: 82};
- var ROOF_TRACK_SIZE = {width: 82, depth: 70, height: 1, offsetY: -835};
- var SIDE_WALL_PINS_SIZE = {width: 1, depth: 100, height: 150};
- var FLOOR_PINS_SIZE = {width: 53, depth: 875, height: 20};
- var FLOOR_WALL_PINS_SIZE = {width: 80, depth: 1, height: 100};
- var FLOOR_WALL_PINS_POSITION = {x: 0, y: -765, z: 20};
- var FLOOR_PINS_POSITION = {x: 0, y: -39, z: -29};
- var PINS_BINDER_PROPERTIES = {width: 75, depth: 2, height: 25};
- var PINS_BINDER_POSITION = {x: 0, y: -750, z: 10};
- var SENSOR_POSITION = {x: 0, y: -1005, z: -175};
- var SENSOR_SIZE = {width: 75, depth: 95, height: 1};
- /*
- var FLOOR_PINS_SIZE = {width: 53, depth: 78, height: 20};
- var FLOOR_PINS_POSITION = {x: 0, y: -839, z: -29};
- */
- var WALL_TRACK_DEPTH_SIZE = {width: 100, depth: 1, height: 100};
- var WALL_TRACK_DEPTH_POSITION = {x: 0, y: -914, z: 0};
- var FLOOR_PINS_SIDE_PROPERTIES = {width: 15, depth: FLOOR_PINS_SIZE.depth, height: 1, rot: Math.radians(0)};
- var PIN_PROPERTY = {radius_top: 8, radius_bottom: 7, height: 50, segments: 7, mass: 1.5875 * 1.5875, linearDamping: 0.01, angularDamping: 0.5};
- var PIN_DIAMETER = PIN_PROPERTY.radius_top * 2;
- var BALL_PROPERTY = {mass: BALL_MASS, linearDamping: 0.0, angularDamping: 0.05};
- var OFFSET_TRACK_POSITION = {x: 0, y: 0, z: -9};
- var PINS_POSITION_Z = OFFSET_TRACK_POSITION.z + PIN_PROPERTY.height * 0.5;
- var FIRST_PIN_POSITION = -810;
- var DISTANCE_PIN_OFFSET = 0.75;
- var MIN_VELOCITY_PINS = 0.1;
- var DISTANCE_PIN_Y = -5;
- var PIN_BINDER_TO_Y = -950;
- var PINS_POSITION = [{x: 0, y: FIRST_PIN_POSITION, z: PINS_POSITION_Z}, {x: PIN_DIAMETER * DISTANCE_PIN_OFFSET, y: FIRST_PIN_POSITION + DISTANCE_PIN_Y - PIN_DIAMETER, z: PINS_POSITION_Z},
- {x: -PIN_DIAMETER * DISTANCE_PIN_OFFSET, y: FIRST_PIN_POSITION + DISTANCE_PIN_Y - PIN_DIAMETER, z: PINS_POSITION_Z}, {x: -PIN_DIAMETER * DISTANCE_PIN_OFFSET * 2, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 2, z: PINS_POSITION_Z},
- {x: 0, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 2, z: PINS_POSITION_Z}, {x: PIN_DIAMETER * DISTANCE_PIN_OFFSET * 2, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 2, z: PINS_POSITION_Z},
- {x: PIN_DIAMETER * DISTANCE_PIN_OFFSET * 3, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 3, z: PINS_POSITION_Z}, {x: PIN_DIAMETER * DISTANCE_PIN_OFFSET, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 3, z: PINS_POSITION_Z},
- {x: -PIN_DIAMETER * DISTANCE_PIN_OFFSET, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 3, z: PINS_POSITION_Z}, {x: -PIN_DIAMETER * DISTANCE_PIN_OFFSET * 3, y: FIRST_PIN_POSITION + (DISTANCE_PIN_Y - PIN_DIAMETER) * 3, z: PINS_POSITION_Z}];
- var OFFSET_FIELD_Y = 35;
- var OFFSET_FIELD_X = 35;
- var MAX_LAUNCH_FORCE = (BALL_MASS * 100) * 2;
- var MIN_LAUNCH_FORCE = BALL_MASS * 0.8;
- var FORCE_RATE = 2.5 * BALL_MASS;
- var PINS_REFLECTION_LIMIT = 0.35;
- var BALL_SCALE_FACTOR = 0.14;
- var PIN_ALPHA_FACTOR = 0.9;
- var PIN_SCALE_FACTOR = 0.3;
- var SHADOW_SCALE_FACTOR = 18.5;
- var FADE_PIN_FACTOR = WALL_TRACK_DEPTH_POSITION.y - 0.01;
- var BOARD_SCALE_F = 0.25;
- var PIN_REF_REGY_FACTOR = 20;
- var BUFFER_ANIM_MONITOR = 20 * (FPS / 30);
- var BUFFER_ANIM_PLAYER = FPS / 20;
- var SHOW_3D_RENDER = false;
- var SHOW_DEPTH_TRACK_MODEL = false;
- var CAMERA_TEST_TRACKBALL = true;
- var CAMERA_TEST_TRANSFORM = false;
- var PIN_TEST = false;
- var SHOW_PROXY_COLLISION = false;
- var CAMERA_TEST_LOOK_AT = {x: 0, y: -500, z: -100};
- var OPACITY_INTENSITY_3D = 1;
- var PINS_PROPERTIES_TEST = {x: 0, y: 250, z: PINS_POSITION_Z + 20};
- var BALL_Z_FORCE_RANGE = {min: 3, max: 10};
- var CAMERA_PROPERTIES = {x: 0, y: 1500, z: 300, rot_x: 105, rot_y: 180, rot_z: 0};
- var NEAR = 10, FAR = 4000;
- var ENABLE_FULLSCREEN;
- var ENABLE_CHECK_ORIENTATION;
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