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- var s_iScaleFactor = 1;
- var s_bIsIphone = false;
- var s_iOffsetX;
- var s_iOffsetY;
- var s_fInverseScaling = 0;
- var s_fScaleCanvas = 0;
- /**
- * jQuery.browser.mobile (http://detectmobilebrowser.com/)
- * jQuery.browser.mobile will be true if the browser is a mobile device
- **/
- (function(a){(jQuery.browser = jQuery.browser || {}).mobile = /android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(ad|hone|od)|iris|kindle|lge |maemo|midp|mmp|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|symbian|tablet|treo|up\.(browser|link)|vodafone|wap|webos|windows (ce|phone)|xda|xiino/i.test(a) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|e\-|e\/|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(di|rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|xda(\-|2|g)|yas\-|your|zeto|zte\-/i.test(a.substr(0, 4))})(navigator.userAgent || navigator.vendor || window.opera);
- $(window).resize(function() {
- sizeHandler();
- });
- function trace(szMsg){
- console.log(szMsg);
- }
- function isChrome(){
- var isChrome = /Chrome/.test(navigator.userAgent) && /Google Inc/.test(navigator.vendor);
- return isChrome;
- }
- function isIOS() {
- var iDevices = [
- 'iPad Simulator',
- 'iPhone Simulator',
- 'iPod Simulator',
- 'iPad',
- 'iPhone',
- 'iPod'
- ];
- if (navigator.userAgent.toLowerCase().indexOf("iphone") !== -1){
- s_bIsIphone = true;
- }
-
- while (iDevices.length) {
- if (navigator.platform === iDevices.pop()){
-
-
- return true;
- }
- }
- s_bIsIphone = false;
- return false;
- }
- window.addEventListener("orientationchange", onOrientationChange);
- function onOrientationChange(){
- if (window.matchMedia("(orientation: portrait)").matches) {
- // you're in PORTRAIT mode
- sizeHandler();
- }
- if (window.matchMedia("(orientation: landscape)").matches) {
- // you're in LANDSCAPE mode
- sizeHandler();
- }
- }
- function getSize(Name) {
- var size;
- var name = Name.toLowerCase();
- var document = window.document;
- var documentElement = document.documentElement;
- if (window["inner" + Name] === undefined) {
- // IE6 & IE7 don't have window.innerWidth or innerHeight
- size = documentElement["client" + Name];
- }
- else if (window["inner" + Name] != documentElement["client" + Name]) {
- // WebKit doesn't include scrollbars while calculating viewport size so we have to get fancy
- // Insert markup to test if a media query will match document.doumentElement["client" + Name]
- var bodyElement = document.createElement("body");
- bodyElement.id = "vpw-test-b";
- bodyElement.style.cssText = "overflow:scroll";
- var divElement = document.createElement("div");
- divElement.id = "vpw-test-d";
- divElement.style.cssText = "position:absolute;top:-1000px";
- // Getting specific on the CSS selector so it won't get overridden easily
- divElement.innerHTML = "<style>@media(" + name + ":" + documentElement["client" + Name] + "px){body#vpw-test-b div#vpw-test-d{" + name + ":7px!important}}</style>";
- bodyElement.appendChild(divElement);
- documentElement.insertBefore(bodyElement, document.head);
- if (divElement["offset" + Name] == 7) {
- // Media query matches document.documentElement["client" + Name]
- size = documentElement["client" + Name];
- }
- else {
- // Media query didn't match, use window["inner" + Name]
- size = window["inner" + Name];
- }
- // Cleanup
- documentElement.removeChild(bodyElement);
- }
- else {
- // Default to use window["inner" + Name]
- size = window["inner" + Name];
- }
- return size;
- };
- function getIOSWindowHeight() {
- // Get zoom level of mobile Safari
- // Note, that such zoom detection might not work correctly in other browsers
- // We use width, instead of height, because there are no vertical toolbars :)
- var zoomLevel = document.documentElement.clientWidth / window.innerWidth;
- // window.innerHeight returns height of the visible area.
- // We multiply it by zoom and get out real height.
- return window.innerHeight * zoomLevel;
- };
- // You can also get height of the toolbars that are currently displayed
- function getHeightOfIOSToolbars() {
- var tH = (window.orientation === 0 ? screen.height : screen.width) - getIOSWindowHeight();
- return tH > 1 ? tH : 0;
- };
- //THIS FUNCTION MANAGES THE CANVAS SCALING TO FIT PROPORTIONALLY THE GAME TO THE CURRENT DEVICE RESOLUTION
- function sizeHandler() {
- window.scrollTo(0, 1);
-
- if (!$("#canvas")){
- return;
- }
- var h;
- var iOS = (navigator.userAgent.match(/(iPad|iPhone|iPod)/g) ? true : false);
- if (iOS){
- h = getIOSWindowHeight();
- } else{
- h = getSize("Height");
- }
- var w = getSize("Width");
- _checkOrientation(w,h);
- s_fScaleCanvas = Math.min((h / CANVAS_HEIGHT), (w / CANVAS_WIDTH))
- s_iScaleFactor = s_fScaleCanvas;
- var destW = CANVAS_WIDTH * s_iScaleFactor;
- var destH = CANVAS_HEIGHT * s_iScaleFactor;
- var iAdd = 0;
- if (destH < h){
- iAdd = h - destH;
- destH += iAdd;
- destW += iAdd * (CANVAS_WIDTH / CANVAS_HEIGHT);
- } else if (destW < w){
- iAdd = w - destW;
- destW += iAdd;
- destH += iAdd * (CANVAS_HEIGHT / CANVAS_WIDTH);
- }
- var fOffsetY = ((h / 2) - (destH / 2));
- var fOffsetX = ((w / 2) - (destW / 2));
- var fGameInverseScaling = (CANVAS_WIDTH / destW);
- if (fOffsetX * fGameInverseScaling < - EDGEBOARD_X || fOffsetY * fGameInverseScaling < - EDGEBOARD_Y){
- s_iScaleFactor = Math.min(h / (CANVAS_HEIGHT - (EDGEBOARD_Y * 2)), w / (CANVAS_WIDTH - (EDGEBOARD_X * 2)));
- destW = CANVAS_WIDTH * s_iScaleFactor;
- destH = CANVAS_HEIGHT * s_iScaleFactor;
- fOffsetY = (h - destH) / 2;
- fOffsetX = (w - destW) / 2;
- fGameInverseScaling = (CANVAS_WIDTH / destW);
- }
- s_fInverseScaling = fGameInverseScaling;
- s_iOffsetX = ( - 1 * fOffsetX * fGameInverseScaling);
- s_iOffsetY = ( - 1 * fOffsetY * fGameInverseScaling);
- if (fOffsetY >= 0){
- s_iOffsetY = 0;
- }
- if (fOffsetX >= 0){
- s_iOffsetX = 0;
- }
- if (s_oInterface !== null){
- s_oInterface.refreshButtonPos(s_iOffsetX, s_iOffsetY);
- }
- if (s_oMenu !== null){
- s_oMenu.refreshButtonPos(s_iOffsetX, s_iOffsetY);
- }
- if(s_bIsIphone){
- canvas = document.getElementById('canvas');
- s_oStage.canvas.width = destW*2;
- s_oStage.canvas.height = destH*2;
- canvas.style.width = destW+"px";
- canvas.style.height = destH+"px";
- var iScale = Math.min(destW / CANVAS_WIDTH, destH / CANVAS_HEIGHT);
- s_oStage.scaleX = s_oStage.scaleY = iScale*2;
- }else if(s_bMobile || isChrome()){
- $("#canvas").css("width",destW+"px");
- $("#canvas").css("height",destH+"px");
- }else{
- s_oStage.canvas.width = destW;
- s_oStage.canvas.height = destH;
- s_iScaleFactor = Math.min(destW / CANVAS_WIDTH, destH / CANVAS_HEIGHT);
- s_oStage.scaleX = s_oStage.scaleY = s_iScaleFactor;
-
- $("#canvas").css("width",destW+"px");
- $("#canvas").css("height",destH+"px");
- }
- if (fOffsetY < 0){
- $("#canvas").css("top", fOffsetY + "px");
- s_iCanvasOffsetHeight = fOffsetY;
- } else{
- fOffsetY = (h - destH)/2;
- $("#canvas").css("top",fOffsetY+"px");
- //$("#canvas").css("top", "0px");
- s_iCanvasOffsetHeight = 0;
- }
- $("#canvas").css("left", fOffsetX + "px");
- resizeCanvas3D();
- s_iCanvasResizeWidth = destW;
- s_iCanvasResizeHeight = destH;
- s_iCanvasOffsetWidth = fOffsetX;
- fullscreenHandler();
- };
-
- function _checkOrientation(iWidth,iHeight){
- if(s_bMobile && ENABLE_CHECK_ORIENTATION){
- if( iWidth>iHeight ){
- if( $(".orientation-msg-container").attr("data-orientation") === "landscape" ){
- $(".orientation-msg-container").css("display","none");
- s_oMain.startUpdate();
- }else{
- $(".orientation-msg-container").css("display","block");
- s_oMain.stopUpdate();
- }
- }else{
- if( $(".orientation-msg-container").attr("data-orientation") === "portrait" ){
- $(".orientation-msg-container").css("display","none");
- s_oMain.startUpdate();
- }else{
- $(".orientation-msg-container").css("display","block");
- s_oMain.stopUpdate();
- }
- }
- }
- }
- function createBitmap(oSprite, iWidthHitArea, iHeightHitArea){
- var oBmp = new createjs.Bitmap(oSprite);
- var hitObject = new createjs.Shape();
- if (iWidthHitArea && iHeightHitArea){
- hitObject.graphics.beginFill("#fff").drawRect( - iWidthHitArea / 2, - iHeightHitArea / 2, iWidthHitArea, iHeightHitArea);
- } else{
- hitObject.graphics.beginFill("#ff0").drawRect(0, 0, oSprite.width, oSprite.height);
- }
- oBmp.hitArea = hitObject;
- return oBmp;
- }
- function createSprite(oSpriteSheet, szState, iRegX, iRegY, iWidth, iHeight){
- if (szState !== null){
- var oRetSprite = new createjs.Sprite(oSpriteSheet, szState);
- } else{
- var oRetSprite = new createjs.Sprite(oSpriteSheet);
- }
- var hitObject = new createjs.Shape();
- hitObject.graphics.beginFill("#000000").drawRect( - iRegX, - iRegY, iWidth, iHeight);
- oRetSprite.hitArea = hitObject;
- return oRetSprite;
- }
- function randomFloatBetween(minValue, maxValue, precision){
- if (typeof (precision) === 'undefined'){
- precision = 2;
- }
- return parseFloat(Math.min(minValue + (Math.random() * (maxValue - minValue)), maxValue).toFixed(precision));
- }
- function shuffle(array) {
- var currentIndex = array.length
- , temporaryValue
- , randomIndex
- ;
- // While there remain elements to shuffle...
- while (0 !== currentIndex) {
- // Pick a remaining element...
- randomIndex = Math.floor(Math.random() * currentIndex);
- currentIndex -= 1;
- // And swap it with the current element.
- temporaryValue = array[currentIndex];
- array[currentIndex] = array[randomIndex];
- array[randomIndex] = temporaryValue;
- }
- return array;
- }
- function formatTime(iTime){
- iTime /= 1000;
- var iMins = Math.floor(iTime / 60);
- var iSecs = iTime - (iMins * 60);
- iSecs = parseFloat(iSecs).toFixed(1)
- var szRet = "";
- if (iMins < 10){
- szRet += "0" + iMins + ":";
- } else{
- szRet += iMins + ":";
- }
- if (iSecs < 10){
- szRet += "0" + iSecs;
- } else{
- szRet += iSecs;
- }
- return szRet;
- }
- function degreesToRadians(iAngle){
- return iAngle * Math.PI / 180;
- }
- function checkRectCollision(bitmap1, bitmap2) {
- var b1, b2;
- b1 = getBounds(bitmap1, 0.9);
- b2 = getBounds(bitmap2, 0.98);
- return calculateIntersection(b1, b2);
- }
- function calculateIntersection(rect1, rect2){
- // first we have to calculate the
- // center of each rectangle and half of
- // width and height
- var dx, dy, r1 = {}, r2 = {};
- r1.cx = rect1.x + (r1.hw = (rect1.width / 2));
- r1.cy = rect1.y + (r1.hh = (rect1.height / 2));
- r2.cx = rect2.x + (r2.hw = (rect2.width / 2));
- r2.cy = rect2.y + (r2.hh = (rect2.height / 2));
- dx = Math.abs(r1.cx - r2.cx) - (r1.hw + r2.hw);
- dy = Math.abs(r1.cy - r2.cy) - (r1.hh + r2.hh);
- if (dx < 0 && dy < 0) {
- dx = Math.min(Math.min(rect1.width, rect2.width), - dx);
- dy = Math.min(Math.min(rect1.height, rect2.height), - dy);
- return {x:Math.max(rect1.x, rect2.x),
- y:Math.max(rect1.y, rect2.y),
- width:dx,
- height:dy,
- rect1: rect1,
- rect2: rect2};
- } else {
- return null;
- }
- }
- function getBounds(obj, iTolerance) {
- var bounds = {x:Infinity, y:Infinity, width:0, height:0};
- if (obj instanceof createjs.Container) {
- bounds.x2 = - Infinity;
- bounds.y2 = - Infinity;
- var children = obj.children, l = children.length, cbounds, c;
- for (c = 0; c < l; c++) {
- cbounds = getBounds(children[c], 1);
- if (cbounds.x < bounds.x) bounds.x = cbounds.x;
- if (cbounds.y < bounds.y) bounds.y = cbounds.y;
- if (cbounds.x + cbounds.width > bounds.x2) bounds.x2 = cbounds.x + cbounds.width;
- if (cbounds.y + cbounds.height > bounds.y2) bounds.y2 = cbounds.y + cbounds.height;
- //if ( cbounds.x - bounds.x + cbounds.width > bounds.width ) bounds.width = cbounds.x - bounds.x + cbounds.width;
- //if ( cbounds.y - bounds.y + cbounds.height > bounds.height ) bounds.height = cbounds.y - bounds.y + cbounds.height;
- }
- if (bounds.x == Infinity) bounds.x = 0;
- if (bounds.y == Infinity) bounds.y = 0;
- if (bounds.x2 == Infinity) bounds.x2 = 0;
- if (bounds.y2 == Infinity) bounds.y2 = 0;
- bounds.width = bounds.x2 - bounds.x;
- bounds.height = bounds.y2 - bounds.y;
- delete bounds.x2;
- delete bounds.y2;
- } else {
- var gp, gp2, gp3, gp4, imgr = {}, sr;
- if (obj instanceof createjs.Bitmap) {
- sr = obj.sourceRect || obj.image;
- imgr.width = sr.width * iTolerance;
- imgr.height = sr.height * iTolerance;
- } else if (obj instanceof createjs.Sprite) {
- if (obj.spriteSheet._frames && obj.spriteSheet._frames[obj.currentFrame] && obj.spriteSheet._frames[obj.currentFrame].image) {
- var cframe = obj.spriteSheet.getFrame(obj.currentFrame);
- imgr.width = cframe.rect.width;
- imgr.height = cframe.rect.height;
- imgr.regX = cframe.regX;
- imgr.regY = cframe.regY;
- } else {
- bounds.x = obj.x || 0;
- bounds.y = obj.y || 0;
- }
- } else {
- bounds.x = obj.x || 0;
- bounds.y = obj.y || 0;
- }
- imgr.regX = imgr.regX || 0; imgr.width = imgr.width || 0;
- imgr.regY = imgr.regY || 0; imgr.height = imgr.height || 0;
- bounds.regX = imgr.regX;
- bounds.regY = imgr.regY;
- gp = obj.localToGlobal(0 - imgr.regX, 0 - imgr.regY);
- gp2 = obj.localToGlobal(imgr.width - imgr.regX, imgr.height - imgr.regY);
- gp3 = obj.localToGlobal(imgr.width - imgr.regX, 0 - imgr.regY);
- gp4 = obj.localToGlobal(0 - imgr.regX, imgr.height - imgr.regY);
- bounds.x = Math.min(Math.min(Math.min(gp.x, gp2.x), gp3.x), gp4.x);
- bounds.y = Math.min(Math.min(Math.min(gp.y, gp2.y), gp3.y), gp4.y);
- bounds.width = Math.max(Math.max(Math.max(gp.x, gp2.x), gp3.x), gp4.x) - bounds.x;
- bounds.height = Math.max(Math.max(Math.max(gp.y, gp2.y), gp3.y), gp4.y) - bounds.y;
- }
- return bounds;
- }
- function NoClickDelay(el) {
- this.element = el;
- if (window.Touch) this.element.addEventListener('touchstart', this, false);
- }
- NoClickDelay.prototype = {
- handleEvent: function(e) {
- switch (e.type) {
- case 'touchstart': this.onTouchStart(e); break;
- case 'touchmove': this.onTouchMove(e); break;
- case 'touchend': this.onTouchEnd(e); break;
- }
- },
- onTouchStart: function(e) {
- e.preventDefault();
- this.moved = false;
- this.element.addEventListener('touchmove', this, false);
- this.element.addEventListener('touchend', this, false);
- },
- onTouchMove: function(e) {
- this.moved = true;
- },
- onTouchEnd: function(e) {
- this.element.removeEventListener('touchmove', this, false);
- this.element.removeEventListener('touchend', this, false);
- if (!this.moved) {
- var theTarget = document.elementFromPoint(e.changedTouches[0].clientX, e.changedTouches[0].clientY);
- if (theTarget.nodeType == 3) theTarget = theTarget.parentNode;
- var theEvent = document.createEvent('MouseEvents');
- theEvent.initEvent('click', true, true);
- theTarget.dispatchEvent(theEvent);
- }
- }
- };
- (function() {
- var hidden = "hidden";
- // Standards:
- if (hidden in document)
- document.addEventListener("visibilitychange", onchange);
- else if ((hidden = "mozHidden") in document)
- document.addEventListener("mozvisibilitychange", onchange);
- else if ((hidden = "webkitHidden") in document)
- document.addEventListener("webkitvisibilitychange", onchange);
- else if ((hidden = "msHidden") in document)
- document.addEventListener("msvisibilitychange", onchange);
- // IE 9 and lower:
- else if ('onfocusin' in document)
- document.onfocusin = document.onfocusout = onchange;
- // All others:
- else
- window.onpageshow = window.onpagehide
- = window.onfocus = window.onblur = onchange;
- function onchange (evt) {
- var v = 'visible', h = 'hidden',
- evtMap = {
- focus:v, focusin:v, pageshow:v, blur:h, focusout:h, pagehide:h
- };
- evt = evt || window.event;
- if (evt.type in evtMap){
- document.body.className = evtMap[evt.type];
- } else{
- document.body.className = this[hidden] ? "hidden" : "visible";
- if (document.body.className === "hidden"){
- s_oMain.stopUpdate();
- } else{
- s_oMain.startUpdate();
- }
- }
- }
- })();
- function playSound(szSound,iVolume,bLoop){
- if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){
- s_aSounds[szSound].play();
- s_aSounds[szSound].volume(iVolume);
- s_aSounds[szSound].loop(bLoop);
- return s_aSounds[szSound];
- }
- return null;
- }
- function stopSound(szSound){
- if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){
- s_aSounds[szSound].stop();
- }
- }
- function setVolume(szSound, iVolume){
- if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){
- s_aSounds[szSound].volume(iVolume);
- }
- }
- function setMute(szSound, bMute){
- if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){
- s_aSounds[szSound].mute(bMute);
- }
- }
- function fadeSound(iStart,iEnd,iDuration,szSound){
- if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){
- s_aSounds[szSound].fade(iStart,iEnd,iDuration);
- }
- }
- function ctlArcadeResume(){
- if (s_oMain !== null){
- s_oMain.startUpdate();
- }
- }
- function ctlArcadePause(){
- if (s_oMain !== null){
- s_oMain.stopUpdate();
- }
- }
- function getParamValue(paramName){
- var url = window.location.search.substring(1);
- var qArray = url.split('&');
- for (var i = 0; i < qArray.length; i++)
- {
- var pArr = qArray[i].split('=');
- if (pArr[0] == paramName)
- return pArr[1];
- }
- }
- function rotateVector2D(iAngle, o) {
- var iX = o.x * Math.cos(iAngle) + o.y * Math.sin(iAngle);
- var iY = o.x * ( - Math.sin(iAngle)) + o.y * Math.cos(iAngle);
- return {x : iX, y : iY};
- }
- function normalize(o, len){
- if (len > 0){
- o.x /= len; o.y /= len;
- }
- return o
- };
- function findNearestIntersectingObject(clientX, clientY, camera, objects) {
- // Get the picking ray from the point
- //var projector = new THREE.Projector();
- var SCREEN_WIDTH = CANVAS_RESIZE_WIDTH + OFFSET_WIDTH * 2;
- var SCREEN_HEIGHT = CANVAS_RESIZE_HEIGHT + OFFSET_HEIGHT * 2;
- var raycaster = new THREE.Raycaster();
- var mouse3D = new THREE.Vector3();
- // Get 3D point form the client x y
- mouse3D.x = (clientX / SCREEN_WIDTH) * 2 - 1;
- mouse3D.y = - (clientY / SCREEN_HEIGHT) * 2 + 1;
- mouse3D.z = 0.5;
- raycaster.setFromCamera(mouse3D, camera);
- var hits = raycaster.intersectObjects(objects, true);
- // Find the closest intersecting object
- // Now, cast the ray all render objects in the scene to see if they collide. Take the closest one.
- //var hits = raycaster.intersectObjects(objects,true);
- // console.log(hits);
- var closest = false;
- if (hits.length > 0) {
- closest = hits[0];
- }
- return closest;
- }
- function distance(x1, y1, x2, y2){
- var iDx = x1 - x2;
- var iDy = y1 - y2;
- return Math.sqrt((iDx * iDx) + (iDy * iDy));
- }
- function distance2(x1, y1, x2, y2){
- var iDx = x1 - x2;
- var iDy = y1 - y2;
- return ((iDx * iDx) + (iDy * iDy));
- }
- function resizeCanvas3D(){
- $("canvas").each(function(){
- if ($(this).attr("id") == "#canvas"){
- return;
- }
- $(this).css("width", $("#canvas").css("width"));
- $(this).css("height", $("#canvas").css("height"));
- $(this).css("position", $("#canvas").css("position"));
- $(this).css("left", $("#canvas").css("left"));
- $(this).css("top", $("#canvas").css("top"));
- });
- }
- function createOrthoGraphicCamera(){
- var oCamera = new THREE.PerspectiveCamera(FOV, CANVAS_WIDTH / CANVAS_HEIGHT, NEAR, FAR);
- // oCamera.lookAt(new THREE.Vector3(OFFSET_TRACK_POSITION.x, OFFSET_TRACK_POSITION.y, OFFSET_TRACK_POSITION.z));
- oCamera.rotation.x = CAMERA_PROPERTIES.rot_x * (Math.PI / 180);
- oCamera.rotation.y = CAMERA_PROPERTIES.rot_y * (Math.PI / 180);
- oCamera.rotation.z = CAMERA_PROPERTIES.rot_z * (Math.PI / 180);
- //oCamera.zoom = 6;//4.0;
- // oCamera.left = CANVAS_WIDTH / -2;
- // oCamera.right = CANVAS_WIDTH / 2;
- // oCamera.top = CANVAS_HEIGHT / 2;
- // oCamera.bottom = CANVAS_HEIGHT / -2;
- oCamera.position.set(CAMERA_PROPERTIES.x, CAMERA_PROPERTIES.y, CAMERA_PROPERTIES.z);
- oCamera.updateProjectionMatrix();
- oCamera.updateMatrixWorld();
- return oCamera;
- }
- function rotateVector2D(iAngle, o) {
- var iX = o.x * Math.cos(iAngle) + o.y * Math.sin(iAngle);
- var iY = o.x * ( - Math.sin(iAngle)) + o.y * Math.cos(iAngle);
- return {x : iX, y : iY, z : 0};
- }
- Math.radians = function(degrees) {
- return degrees * Math.PI / 180;
- };
- // Converts from radians to degrees.
- Math.degrees = function(radians) {
- return radians * (180 / Math.PI);
- };
- function distanceV3 (x1, y1, z1, x2, y2, z2){
- var iDx = x1 - x2;
- var iDy = y1 - y2;
- var iDz = z1 - z2;
- return Math.sqrt((iDx * iDx) + (iDy * iDy) + (iDz * iDz));
- }
- function distanceV2 (v1, v2){
- var iDx = v1.x - v2.x;
- var iDy = v1.y - v2.y;
- return Math.sqrt((iDx * iDx) + (iDy * iDy));
- }
- function saveItem(szItem, oValue){
- localStorage.setItem(szItem, oValue);
- }
- function getItem(szItem){
- return localStorage.getItem(szItem);
- }
- function clearAllItem(){
- localStorage.clear();
- }
-
- function fullscreenHandler(){
- if (!ENABLE_FULLSCREEN || !screenfull.enabled){
- return;
- }
-
- s_bFullscreen = screenfull.isFullscreen;
- if (s_oInterface !== null){
- s_oInterface.resetFullscreenBut();
- }
- if (s_oMenu !== null){
- s_oMenu.resetFullscreenBut();
- }
- }
- if (screenfull.enabled) {
- screenfull.on('change', function(){
- s_bFullscreen = screenfull.isFullscreen;
- if (s_oInterface !== null){
- s_oInterface.resetFullscreenBut();
- }
- if (s_oMenu !== null){
- s_oMenu.resetFullscreenBut();
- }
- });
- }
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