index.html 7.9 KB

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  1. <!DOCTYPE html>
  2. <html>
  3. <head>
  4. <title>Classic Bowling</title>
  5. <link rel="stylesheet" href="css/reset.css" type="text/css">
  6. <link rel="stylesheet" href="css/main.css" type="text/css">
  7. <link rel="stylesheet" href="css/orientation_utils.css" type="text/css">
  8. <link rel="stylesheet" href="css/ios_fullscreen.css" type="text/css">
  9. <link rel='shortcut icon' type='image/x-icon' href='./favicon.ico' />
  10. <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
  11. <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0,minimal-ui" />
  12. <meta name="msapplication-tap-highlight" content="no" />
  13. <script type="text/javascript" src="js/jquery-3.2.1.min.js"></script>
  14. <script type="text/javascript" src="js/createjs.min.js"></script>
  15. <script type="text/javascript" src="js/howler.min.js"></script>
  16. <script type="text/javascript" src="js/screenfull.js"></script>
  17. <script type="text/javascript" src="js/platform.js"></script>
  18. <script type="text/javascript" src="js/ios_fullscreen.js"></script>
  19. <script type="text/javascript" src="js/ctl_utils.js"></script>
  20. <script type="text/javascript" src="js/sprite_lib.js"></script>
  21. <script type="text/javascript" src="js/settings.js"></script>
  22. <script type="text/javascript" src="js/CLang.js"></script>
  23. <script type="text/javascript" src="js/CPreloader.js"></script>
  24. <script type="text/javascript" src="js/CMain.js"></script>
  25. <script type="text/javascript" src="js/CTextButton.js"></script>
  26. <script type="text/javascript" src="js/CToggle.js"></script>
  27. <script type="text/javascript" src="js/CGfxButton.js"></script>
  28. <script type="text/javascript" src="js/CMenu.js"></script>
  29. <script type="text/javascript" src="js/CGame.js"></script>
  30. <script type="text/javascript" src="js/CInterface.js"></script>
  31. <script type="text/javascript" src="js/CHelpPanel.js"></script>
  32. <script type="text/javascript" src="js/cannon.js"></script>
  33. <script type="text/javascript" src="js/cannon.demo.js"></script>
  34. <script type="text/javascript" src="js/CBall.js"></script>
  35. <script type="text/javascript" src="js/CScenario.js"></script>
  36. <script type="text/javascript" src="js/Three.js"></script>
  37. <script type="text/javascript" src="js/Detector.js"></script>
  38. <script type="text/javascript" src="js/smoothie.js"></script>
  39. <script type="text/javascript" src="js/Stats.js"></script>
  40. <script type="text/javascript" src="js/TrackballControls.js"></script>
  41. <script type="text/javascript" src="js/dat.gui.js"></script>
  42. <script type="text/javascript" src="js/CAreYouSurePanel.js"></script>
  43. <script type="text/javascript" src="js/CCreditsPanel.js"></script>
  44. <script type="text/javascript" src="js/CPin.js"></script>
  45. <script type="text/javascript" src="js/CPowerBar.js"></script>
  46. <script type="text/javascript" src="js/CTurnsBoard.js"></script>
  47. <script type="text/javascript" src="js/CTurnBoard.js"></script>
  48. <script type="text/javascript" src="js/CTrack.js"></script>
  49. <script type="text/javascript" src="js/CEffectArray.js"></script>
  50. <script type="text/javascript" src="js/CCharacter.js"></script>
  51. <script type="text/javascript" src="js/CAnimMonitor.js"></script>
  52. <script type="text/javascript" src="js/CPinDragger.js"></script>
  53. <script type="text/javascript" src="js/CSemaphore.js"></script>
  54. <script type="text/javascript" src="js/CTotalScoreBoard.js"></script>
  55. <script type="text/javascript" src="js/CEndPanel.js"></script>
  56. <script type="text/javascript" src="js/CController.js"></script>
  57. <script type="text/javascript" src="js/FBXLoader.js"></script>
  58. <script type="text/javascript" src="js/TransformControls.js"></script>
  59. <script type="text/javascript" src="../common.js"></script>
  60. </head>
  61. <body ondragstart="return false;" ondrop="return false;">
  62. <div style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%"></div>
  63. <script>
  64. $(document).ready(function () {
  65. //store data from request
  66. startGame();
  67. var oMain = new CMain({
  68. time_power_bar: 750, // TIME FOR FILL POWER BAR IN MILLISECONDS
  69. speed_effect_arrow: 60, //ANIMATION SPEED OF EFFECT ARROW IN FRAME PER SECONDS
  70. fullscreen: true, //SET THIS TO FALSE IF YOU DON'T WANT TO SHOW FULLSCREEN BUTTON
  71. check_orientation: true, //SET TO FALSE IF YOU DON'T WANT TO SHOW ORIENTATION ALERT ON MOBILE DEVICES
  72. num_levels_for_ads: 1//NUMBER OF TURNS PLAYED BEFORE AD SHOWING //
  73. //////// THIS FEATURE IS ACTIVATED ONLY WITH CTL ARCADE PLUGIN.///////////////////////////
  74. /////////////////// YOU CAN GET IT AT: /////////////////////////////////////////////////////////
  75. // http://codecanyon.net/item/ctl-arcade-wordpress-plugin/13856421 ///////////
  76. });
  77. $(oMain).on("start_session", function (evt) {
  78. if (getParamValue('ctl-arcade') === "true") {
  79. parent.__ctlArcadeStartSession();
  80. }
  81. });
  82. $(oMain).on("end_session", function (evt, iScore) {
  83. if (getParamValue('ctl-arcade') === "true") {
  84. parent.__ctlArcadeEndSession();
  85. }
  86. console.log("end_session");
  87. submitScore(iScore);
  88. });
  89. $(oMain).on("start_level", function (evt, iLevel) {
  90. if (getParamValue('ctl-arcade') === "true") {
  91. parent.__ctlArcadeStartLevel({ level: iLevel });
  92. }
  93. });
  94. $(oMain).on("restart_level", function (evt, iLevel) {
  95. if (getParamValue('ctl-arcade') === "true") {
  96. parent.__ctlArcadeRestartLevel({ level: iLevel });
  97. }
  98. console.log("restart_level");
  99. });
  100. $(oMain).on("end_level", function (evt, iLevel) {
  101. if (getParamValue('ctl-arcade') === "true") {
  102. parent.__ctlArcadeEndLevel({ level: iLevel });
  103. }
  104. console.log("end_level");
  105. });
  106. $(oMain).on("save_score", function (evt, iScore, szMode) {
  107. if (getParamValue('ctl-arcade') === "true") {
  108. parent.__ctlArcadeSaveScore({ score: iScore, mode: szMode });
  109. }
  110. console.log("save score");
  111. submitScore(iScore);
  112. });
  113. $(oMain).on("show_interlevel_ad", function (evt) {
  114. if (getParamValue('ctl-arcade') === "true") {
  115. parent.__ctlArcadeShowInterlevelAD();
  116. }
  117. });
  118. $(oMain).on("share_event", function (evt, iScore) {
  119. if (getParamValue('ctl-arcade') === "true") {
  120. parent.__ctlArcadeShareEvent({
  121. img: TEXT_SHARE_IMAGE,
  122. title: TEXT_SHARE_TITLE,
  123. msg: TEXT_SHARE_MSG1 + iScore + TEXT_SHARE_MSG2,
  124. msg_share: TEXT_SHARE_SHARE1 + iScore + TEXT_SHARE_SHARE1
  125. });
  126. }
  127. });
  128. if (isIOS()) {
  129. setTimeout(function () {
  130. sizeHandler();
  131. }, 200);
  132. } else {
  133. sizeHandler();
  134. }
  135. });
  136. </script>
  137. <div class="check-fonts">
  138. <p class="check-font-1">blackplotanregular</p>
  139. </div>
  140. <canvas id="canvas" class='ani_hack' width="790" height="1410"> </canvas>
  141. <div data-orientation="portrait" class="orientation-msg-container"><p class="orientation-msg-text">Please rotate your device</p></div>
  142. <div id="block_game" style="position: fixed; background-color: transparent; top: 0px; left: 0px; width: 100%; height: 100%; display:none"></div>
  143. </body>
  144. </html>