var CANVAS_WIDTH = 768; var CANVAS_HEIGHT = 1152; var EDGEBOARD_X = 20; var EDGEBOARD_Y = 110; var DISABLE_SOUND_MOBILE = false; var FONT_GAME = "arialbold"; var STATE_LOADING = 0; var STATE_MENU = 1; var STATE_HELP = 1; var STATE_GAME = 3; var ON_MOUSE_DOWN = 0; var ON_MOUSE_UP = 1; var ON_MOUSE_OVER = 2; var ON_MOUSE_OUT = 3; var ON_DRAG_START = 4; var ON_DRAG_END = 5; var BALL_SIZE = 150; // sprite diameter in pixels var BALL_BOUNCE_YOFFSET = 150; var SHADOW_WIDTH = 150; var SHADOW_HEIGHT = 64; var TIME_GAME; // NORMAL MODE CONSTANTS var INIT_GRAVITY_NORMAL, INIT_BALLMASS_NORMAL, FRICTION_NORMAL, EDGEFRICTION_NORMAL, ROTATIONSPEED_NORMAL, HORIZ_KICKFORCE_NORMAL, VERT_KICKFORCE_NORMAL, RESTITUTION_KICKFORCE_NORMAL; // CHALLENGE MODE CONSTANTS var INIT_GRAVITY_CHALLENGE, INIT_BALLMASS_CHALLENGE, FRICTION_CHALLENGE, EDGEFRICTION_CHALLENGE, ROTATIONSPEED_CHALLENGE, HORIZ_KICKFORCE_CHALLENGE, VERT_KICKFORCE_CHALLENGE, RESTITUTION_KICKFORCE_CHALLENGE, GRAVITY_INCREASE; var SHOW_CREDITS = true; var ENABLE_FULLSCREEN; var ENABLE_CHECK_ORIENTATION;