function CMain(oData) { var _bUpdate; var _iCurResource = 0; var RESOURCE_TO_LOAD = 0; var _iState = STATE_LOADING; var _oData; var _oPreloader; var _oMenu; var _oGame; this.initContainer = function () { s_oCanvas = document.getElementById("canvas"); s_oStage = new createjs.Stage(s_oCanvas); s_oStage.preventSelection = false; createjs.Touch.enable(s_oStage,true); s_bMobile = isMobile(); if (s_bMobile === false) { s_oStage.enableMouseOver(20); } s_iPrevTime = new Date().getTime(); createjs.Ticker.addEventListener("tick", this._update); createjs.Ticker.setFPS(30); if (navigator.userAgent.match(/Windows Phone/i)) { DISABLE_SOUND_MOBILE = true; } s_oSpriteLibrary = new CSpriteLibrary(); //ADD PRELOADER _oPreloader = new CPreloader(); }; this.preloaderReady = function () { this._loadImages(); if (DISABLE_SOUND_MOBILE === false || s_bMobile === false) { this._initSounds(); } _bUpdate = true; }; this.soundLoaded = function () { _iCurResource++; var iPerc = Math.floor(_iCurResource / RESOURCE_TO_LOAD * 100); _oPreloader.refreshLoader(iPerc); }; this._initSounds = function(){ Howler.mute(!s_bAudioActive); s_aSoundsInfo = new Array(); s_aSoundsInfo.push({path: './sounds/',filename:'delete_lines',loop:false,volume:1, ingamename: 'delete_lines'}); s_aSoundsInfo.push({path: './sounds/',filename:'click',loop:false,volume:1, ingamename: 'click'}); s_aSoundsInfo.push({path: './sounds/',filename:'game_over',loop:false,volume:1, ingamename: 'game_over'}); s_aSoundsInfo.push({path: './sounds/',filename:'shift_piece',loop:false,volume:1, ingamename: 'shift_piece'}); s_aSoundsInfo.push({path: './sounds/',filename:'soundtrack',loop:true,volume:1, ingamename: 'soundtrack'}); RESOURCE_TO_LOAD += s_aSoundsInfo.length; s_aSounds = new Array(); for(var i=0; i= 1000) { s_iCurFps = s_iCntFps; s_iCntTime -= 1000; s_iCntFps = 0; } if (_iState === STATE_GAME) { _oGame.update(); } s_oStage.update(event); }; s_oMain = this; _oData = oData; ENABLE_FULLSCREEN = oData.fullscreen; ENABLE_CHECK_ORIENTATION = oData.check_orientation; s_bAudioActive = oData.audio_enable_on_startup; this.initContainer(); } var s_bMobile; var s_bAudioActive = true; var s_iCntTime = 0; var s_iTimeElaps = 0; var s_iPrevTime = 0; var s_iCntFps = 0; var s_iCurFps = 0; var s_iAdsLevel = 1; var s_iLevelReached = 1; var s_oStage; var s_oMain; var s_oSpriteLibrary; var s_oSoundTrack = null; var s_oCanvas; var s_aSounds; var s_bFullscreen = false; var s_aSoundsInfo;