var s_iScaleFactor = 1; var s_bIsIphone = false; var s_iOffsetX; var s_iOffsetY; var s_fInverseScaling = 0; var s_fScaleCanvas = 0; /** * jQuery.browser.mobile (http://detectmobilebrowser.com/) * jQuery.browser.mobile will be true if the browser is a mobile device **/ (function(a){(jQuery.browser = jQuery.browser || {}).mobile = /android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(ad|hone|od)|iris|kindle|lge |maemo|midp|mmp|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|symbian|tablet|treo|up\.(browser|link)|vodafone|wap|webos|windows (ce|phone)|xda|xiino/i.test(a) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|e\-|e\/|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(di|rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|xda(\-|2|g)|yas\-|your|zeto|zte\-/i.test(a.substr(0, 4))})(navigator.userAgent || navigator.vendor || window.opera); $(window).resize(function() { sizeHandler(); }); function trace(szMsg){ console.log(szMsg); } function isChrome(){ var isChrome = /Chrome/.test(navigator.userAgent) && /Google Inc/.test(navigator.vendor); return isChrome; } function isIOS() { var iDevices = [ 'iPad Simulator', 'iPhone Simulator', 'iPod Simulator', 'iPad', 'iPhone', 'iPod' ]; if (navigator.userAgent.toLowerCase().indexOf("iphone") !== -1){ s_bIsIphone = true; } while (iDevices.length) { if (navigator.platform === iDevices.pop()){ return true; } } s_bIsIphone = false; return false; } window.addEventListener("orientationchange", onOrientationChange); function onOrientationChange(){ if (window.matchMedia("(orientation: portrait)").matches) { // you're in PORTRAIT mode sizeHandler(); } if (window.matchMedia("(orientation: landscape)").matches) { // you're in LANDSCAPE mode sizeHandler(); } } function getSize(Name) { var size; var name = Name.toLowerCase(); var document = window.document; var documentElement = document.documentElement; if (window["inner" + Name] === undefined) { // IE6 & IE7 don't have window.innerWidth or innerHeight size = documentElement["client" + Name]; } else if (window["inner" + Name] != documentElement["client" + Name]) { // WebKit doesn't include scrollbars while calculating viewport size so we have to get fancy // Insert markup to test if a media query will match document.doumentElement["client" + Name] var bodyElement = document.createElement("body"); bodyElement.id = "vpw-test-b"; bodyElement.style.cssText = "overflow:scroll"; var divElement = document.createElement("div"); divElement.id = "vpw-test-d"; divElement.style.cssText = "position:absolute;top:-1000px"; // Getting specific on the CSS selector so it won't get overridden easily divElement.innerHTML = ""; bodyElement.appendChild(divElement); documentElement.insertBefore(bodyElement, document.head); if (divElement["offset" + Name] == 7) { // Media query matches document.documentElement["client" + Name] size = documentElement["client" + Name]; } else { // Media query didn't match, use window["inner" + Name] size = window["inner" + Name]; } // Cleanup documentElement.removeChild(bodyElement); } else { // Default to use window["inner" + Name] size = window["inner" + Name]; } return size; }; function getIOSWindowHeight() { // Get zoom level of mobile Safari // Note, that such zoom detection might not work correctly in other browsers // We use width, instead of height, because there are no vertical toolbars :) var zoomLevel = document.documentElement.clientWidth / window.innerWidth; // window.innerHeight returns height of the visible area. // We multiply it by zoom and get out real height. return window.innerHeight * zoomLevel; }; // You can also get height of the toolbars that are currently displayed function getHeightOfIOSToolbars() { var tH = (window.orientation === 0 ? screen.height : screen.width) - getIOSWindowHeight(); return tH > 1 ? tH : 0; }; //THIS FUNCTION MANAGES THE CANVAS SCALING TO FIT PROPORTIONALLY THE GAME TO THE CURRENT DEVICE RESOLUTION function sizeHandler() { window.scrollTo(0, 1); if (!$("#canvas")){ return; } var h; var iOS = (navigator.userAgent.match(/(iPad|iPhone|iPod)/g) ? true : false); if (iOS){ h = getIOSWindowHeight(); } else{ h = getSize("Height"); } var w = getSize("Width"); _checkOrientation(w,h); s_fScaleCanvas = Math.min((h / CANVAS_HEIGHT), (w / CANVAS_WIDTH)) s_iScaleFactor = s_fScaleCanvas; var destW = CANVAS_WIDTH * s_iScaleFactor; var destH = CANVAS_HEIGHT * s_iScaleFactor; var iAdd = 0; if (destH < h){ iAdd = h - destH; destH += iAdd; destW += iAdd * (CANVAS_WIDTH / CANVAS_HEIGHT); } else if (destW < w){ iAdd = w - destW; destW += iAdd; destH += iAdd * (CANVAS_HEIGHT / CANVAS_WIDTH); } var fOffsetY = ((h / 2) - (destH / 2)); var fOffsetX = ((w / 2) - (destW / 2)); var fGameInverseScaling = (CANVAS_WIDTH / destW); if (fOffsetX * fGameInverseScaling < - EDGEBOARD_X || fOffsetY * fGameInverseScaling < - EDGEBOARD_Y){ s_iScaleFactor = Math.min(h / (CANVAS_HEIGHT - (EDGEBOARD_Y * 2)), w / (CANVAS_WIDTH - (EDGEBOARD_X * 2))); destW = CANVAS_WIDTH * s_iScaleFactor; destH = CANVAS_HEIGHT * s_iScaleFactor; fOffsetY = (h - destH) / 2; fOffsetX = (w - destW) / 2; fGameInverseScaling = (CANVAS_WIDTH / destW); } s_fInverseScaling = fGameInverseScaling; s_iOffsetX = ( - 1 * fOffsetX * fGameInverseScaling); s_iOffsetY = ( - 1 * fOffsetY * fGameInverseScaling); if (fOffsetY >= 0){ s_iOffsetY = 0; } if (fOffsetX >= 0){ s_iOffsetX = 0; } if (s_oInterface !== null){ s_oInterface.refreshButtonPos(s_iOffsetX, s_iOffsetY); } if (s_oMenu !== null){ s_oMenu.refreshButtonPos(s_iOffsetX, s_iOffsetY); } if(s_bIsIphone){ canvas = document.getElementById('canvas'); s_oStage.canvas.width = destW*2; s_oStage.canvas.height = destH*2; canvas.style.width = destW+"px"; canvas.style.height = destH+"px"; var iScale = Math.min(destW / CANVAS_WIDTH, destH / CANVAS_HEIGHT); s_oStage.scaleX = s_oStage.scaleY = iScale*2; }else if(s_bMobile || isChrome()){ $("#canvas").css("width",destW+"px"); $("#canvas").css("height",destH+"px"); }else{ s_oStage.canvas.width = destW; s_oStage.canvas.height = destH; s_iScaleFactor = Math.min(destW / CANVAS_WIDTH, destH / CANVAS_HEIGHT); s_oStage.scaleX = s_oStage.scaleY = s_iScaleFactor; $("#canvas").css("width",destW+"px"); $("#canvas").css("height",destH+"px"); } if (fOffsetY < 0){ $("#canvas").css("top", fOffsetY + "px"); s_iCanvasOffsetHeight = fOffsetY; } else{ fOffsetY = (h - destH)/2; $("#canvas").css("top",fOffsetY+"px"); //$("#canvas").css("top", "0px"); s_iCanvasOffsetHeight = 0; } $("#canvas").css("left", fOffsetX + "px"); resizeCanvas3D(); s_iCanvasResizeWidth = destW; s_iCanvasResizeHeight = destH; s_iCanvasOffsetWidth = fOffsetX; fullscreenHandler(); }; function _checkOrientation(iWidth,iHeight){ if(s_bMobile && ENABLE_CHECK_ORIENTATION){ if( iWidth>iHeight ){ if( $(".orientation-msg-container").attr("data-orientation") === "landscape" ){ $(".orientation-msg-container").css("display","none"); s_oMain.startUpdate(); }else{ $(".orientation-msg-container").css("display","block"); s_oMain.stopUpdate(); } }else{ if( $(".orientation-msg-container").attr("data-orientation") === "portrait" ){ $(".orientation-msg-container").css("display","none"); s_oMain.startUpdate(); }else{ $(".orientation-msg-container").css("display","block"); s_oMain.stopUpdate(); } } } } function createBitmap(oSprite, iWidthHitArea, iHeightHitArea){ var oBmp = new createjs.Bitmap(oSprite); var hitObject = new createjs.Shape(); if (iWidthHitArea && iHeightHitArea){ hitObject.graphics.beginFill("#fff").drawRect( - iWidthHitArea / 2, - iHeightHitArea / 2, iWidthHitArea, iHeightHitArea); } else{ hitObject.graphics.beginFill("#ff0").drawRect(0, 0, oSprite.width, oSprite.height); } oBmp.hitArea = hitObject; return oBmp; } function createSprite(oSpriteSheet, szState, iRegX, iRegY, iWidth, iHeight){ if (szState !== null){ var oRetSprite = new createjs.Sprite(oSpriteSheet, szState); } else{ var oRetSprite = new createjs.Sprite(oSpriteSheet); } var hitObject = new createjs.Shape(); hitObject.graphics.beginFill("#000000").drawRect( - iRegX, - iRegY, iWidth, iHeight); oRetSprite.hitArea = hitObject; return oRetSprite; } function randomFloatBetween(minValue, maxValue, precision){ if (typeof (precision) === 'undefined'){ precision = 2; } return parseFloat(Math.min(minValue + (Math.random() * (maxValue - minValue)), maxValue).toFixed(precision)); } function shuffle(array) { var currentIndex = array.length , temporaryValue , randomIndex ; // While there remain elements to shuffle... while (0 !== currentIndex) { // Pick a remaining element... randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; // And swap it with the current element. temporaryValue = array[currentIndex]; array[currentIndex] = array[randomIndex]; array[randomIndex] = temporaryValue; } return array; } function formatTime(iTime){ iTime /= 1000; var iMins = Math.floor(iTime / 60); var iSecs = iTime - (iMins * 60); iSecs = parseFloat(iSecs).toFixed(1) var szRet = ""; if (iMins < 10){ szRet += "0" + iMins + ":"; } else{ szRet += iMins + ":"; } if (iSecs < 10){ szRet += "0" + iSecs; } else{ szRet += iSecs; } return szRet; } function degreesToRadians(iAngle){ return iAngle * Math.PI / 180; } function checkRectCollision(bitmap1, bitmap2) { var b1, b2; b1 = getBounds(bitmap1, 0.9); b2 = getBounds(bitmap2, 0.98); return calculateIntersection(b1, b2); } function calculateIntersection(rect1, rect2){ // first we have to calculate the // center of each rectangle and half of // width and height var dx, dy, r1 = {}, r2 = {}; r1.cx = rect1.x + (r1.hw = (rect1.width / 2)); r1.cy = rect1.y + (r1.hh = (rect1.height / 2)); r2.cx = rect2.x + (r2.hw = (rect2.width / 2)); r2.cy = rect2.y + (r2.hh = (rect2.height / 2)); dx = Math.abs(r1.cx - r2.cx) - (r1.hw + r2.hw); dy = Math.abs(r1.cy - r2.cy) - (r1.hh + r2.hh); if (dx < 0 && dy < 0) { dx = Math.min(Math.min(rect1.width, rect2.width), - dx); dy = Math.min(Math.min(rect1.height, rect2.height), - dy); return {x:Math.max(rect1.x, rect2.x), y:Math.max(rect1.y, rect2.y), width:dx, height:dy, rect1: rect1, rect2: rect2}; } else { return null; } } function getBounds(obj, iTolerance) { var bounds = {x:Infinity, y:Infinity, width:0, height:0}; if (obj instanceof createjs.Container) { bounds.x2 = - Infinity; bounds.y2 = - Infinity; var children = obj.children, l = children.length, cbounds, c; for (c = 0; c < l; c++) { cbounds = getBounds(children[c], 1); if (cbounds.x < bounds.x) bounds.x = cbounds.x; if (cbounds.y < bounds.y) bounds.y = cbounds.y; if (cbounds.x + cbounds.width > bounds.x2) bounds.x2 = cbounds.x + cbounds.width; if (cbounds.y + cbounds.height > bounds.y2) bounds.y2 = cbounds.y + cbounds.height; //if ( cbounds.x - bounds.x + cbounds.width > bounds.width ) bounds.width = cbounds.x - bounds.x + cbounds.width; //if ( cbounds.y - bounds.y + cbounds.height > bounds.height ) bounds.height = cbounds.y - bounds.y + cbounds.height; } if (bounds.x == Infinity) bounds.x = 0; if (bounds.y == Infinity) bounds.y = 0; if (bounds.x2 == Infinity) bounds.x2 = 0; if (bounds.y2 == Infinity) bounds.y2 = 0; bounds.width = bounds.x2 - bounds.x; bounds.height = bounds.y2 - bounds.y; delete bounds.x2; delete bounds.y2; } else { var gp, gp2, gp3, gp4, imgr = {}, sr; if (obj instanceof createjs.Bitmap) { sr = obj.sourceRect || obj.image; imgr.width = sr.width * iTolerance; imgr.height = sr.height * iTolerance; } else if (obj instanceof createjs.Sprite) { if (obj.spriteSheet._frames && obj.spriteSheet._frames[obj.currentFrame] && obj.spriteSheet._frames[obj.currentFrame].image) { var cframe = obj.spriteSheet.getFrame(obj.currentFrame); imgr.width = cframe.rect.width; imgr.height = cframe.rect.height; imgr.regX = cframe.regX; imgr.regY = cframe.regY; } else { bounds.x = obj.x || 0; bounds.y = obj.y || 0; } } else { bounds.x = obj.x || 0; bounds.y = obj.y || 0; } imgr.regX = imgr.regX || 0; imgr.width = imgr.width || 0; imgr.regY = imgr.regY || 0; imgr.height = imgr.height || 0; bounds.regX = imgr.regX; bounds.regY = imgr.regY; gp = obj.localToGlobal(0 - imgr.regX, 0 - imgr.regY); gp2 = obj.localToGlobal(imgr.width - imgr.regX, imgr.height - imgr.regY); gp3 = obj.localToGlobal(imgr.width - imgr.regX, 0 - imgr.regY); gp4 = obj.localToGlobal(0 - imgr.regX, imgr.height - imgr.regY); bounds.x = Math.min(Math.min(Math.min(gp.x, gp2.x), gp3.x), gp4.x); bounds.y = Math.min(Math.min(Math.min(gp.y, gp2.y), gp3.y), gp4.y); bounds.width = Math.max(Math.max(Math.max(gp.x, gp2.x), gp3.x), gp4.x) - bounds.x; bounds.height = Math.max(Math.max(Math.max(gp.y, gp2.y), gp3.y), gp4.y) - bounds.y; } return bounds; } function NoClickDelay(el) { this.element = el; if (window.Touch) this.element.addEventListener('touchstart', this, false); } NoClickDelay.prototype = { handleEvent: function(e) { switch (e.type) { case 'touchstart': this.onTouchStart(e); break; case 'touchmove': this.onTouchMove(e); break; case 'touchend': this.onTouchEnd(e); break; } }, onTouchStart: function(e) { e.preventDefault(); this.moved = false; this.element.addEventListener('touchmove', this, false); this.element.addEventListener('touchend', this, false); }, onTouchMove: function(e) { this.moved = true; }, onTouchEnd: function(e) { this.element.removeEventListener('touchmove', this, false); this.element.removeEventListener('touchend', this, false); if (!this.moved) { var theTarget = document.elementFromPoint(e.changedTouches[0].clientX, e.changedTouches[0].clientY); if (theTarget.nodeType == 3) theTarget = theTarget.parentNode; var theEvent = document.createEvent('MouseEvents'); theEvent.initEvent('click', true, true); theTarget.dispatchEvent(theEvent); } } }; (function() { var hidden = "hidden"; // Standards: if (hidden in document) document.addEventListener("visibilitychange", onchange); else if ((hidden = "mozHidden") in document) document.addEventListener("mozvisibilitychange", onchange); else if ((hidden = "webkitHidden") in document) document.addEventListener("webkitvisibilitychange", onchange); else if ((hidden = "msHidden") in document) document.addEventListener("msvisibilitychange", onchange); // IE 9 and lower: else if ('onfocusin' in document) document.onfocusin = document.onfocusout = onchange; // All others: else window.onpageshow = window.onpagehide = window.onfocus = window.onblur = onchange; function onchange (evt) { var v = 'visible', h = 'hidden', evtMap = { focus:v, focusin:v, pageshow:v, blur:h, focusout:h, pagehide:h }; evt = evt || window.event; if (evt.type in evtMap){ document.body.className = evtMap[evt.type]; } else{ document.body.className = this[hidden] ? "hidden" : "visible"; if (document.body.className === "hidden"){ s_oMain.stopUpdate(); } else{ s_oMain.startUpdate(); } } } })(); function playSound(szSound,iVolume,bLoop){ if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){ s_aSounds[szSound].play(); s_aSounds[szSound].volume(iVolume); s_aSounds[szSound].loop(bLoop); return s_aSounds[szSound]; } return null; } function stopSound(szSound){ if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){ s_aSounds[szSound].stop(); } } function setVolume(szSound, iVolume){ if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){ s_aSounds[szSound].volume(iVolume); } } function setMute(szSound, bMute){ if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){ s_aSounds[szSound].mute(bMute); } } function fadeSound(iStart,iEnd,iDuration,szSound){ if(DISABLE_SOUND_MOBILE === false || s_bMobile === false){ s_aSounds[szSound].fade(iStart,iEnd,iDuration); } } function ctlArcadeResume(){ if (s_oMain !== null){ s_oMain.startUpdate(); } } function ctlArcadePause(){ if (s_oMain !== null){ s_oMain.stopUpdate(); } } function getParamValue(paramName){ var url = window.location.search.substring(1); var qArray = url.split('&'); for (var i = 0; i < qArray.length; i++) { var pArr = qArray[i].split('='); if (pArr[0] == paramName) return pArr[1]; } } function rotateVector2D(iAngle, o) { var iX = o.x * Math.cos(iAngle) + o.y * Math.sin(iAngle); var iY = o.x * ( - Math.sin(iAngle)) + o.y * Math.cos(iAngle); return {x : iX, y : iY}; } function normalize(o, len){ if (len > 0){ o.x /= len; o.y /= len; } return o }; function findNearestIntersectingObject(clientX, clientY, camera, objects) { // Get the picking ray from the point //var projector = new THREE.Projector(); var SCREEN_WIDTH = CANVAS_RESIZE_WIDTH + OFFSET_WIDTH * 2; var SCREEN_HEIGHT = CANVAS_RESIZE_HEIGHT + OFFSET_HEIGHT * 2; var raycaster = new THREE.Raycaster(); var mouse3D = new THREE.Vector3(); // Get 3D point form the client x y mouse3D.x = (clientX / SCREEN_WIDTH) * 2 - 1; mouse3D.y = - (clientY / SCREEN_HEIGHT) * 2 + 1; mouse3D.z = 0.5; raycaster.setFromCamera(mouse3D, camera); var hits = raycaster.intersectObjects(objects, true); // Find the closest intersecting object // Now, cast the ray all render objects in the scene to see if they collide. Take the closest one. //var hits = raycaster.intersectObjects(objects,true); // console.log(hits); var closest = false; if (hits.length > 0) { closest = hits[0]; } return closest; } function distance(x1, y1, x2, y2){ var iDx = x1 - x2; var iDy = y1 - y2; return Math.sqrt((iDx * iDx) + (iDy * iDy)); } function distance2(x1, y1, x2, y2){ var iDx = x1 - x2; var iDy = y1 - y2; return ((iDx * iDx) + (iDy * iDy)); } function resizeCanvas3D(){ $("canvas").each(function(){ if ($(this).attr("id") == "#canvas"){ return; } $(this).css("width", $("#canvas").css("width")); $(this).css("height", $("#canvas").css("height")); $(this).css("position", $("#canvas").css("position")); $(this).css("left", $("#canvas").css("left")); $(this).css("top", $("#canvas").css("top")); }); } function createOrthoGraphicCamera(){ var oCamera = new THREE.PerspectiveCamera(FOV, CANVAS_WIDTH / CANVAS_HEIGHT, NEAR, FAR); // oCamera.lookAt(new THREE.Vector3(OFFSET_TRACK_POSITION.x, OFFSET_TRACK_POSITION.y, OFFSET_TRACK_POSITION.z)); oCamera.rotation.x = CAMERA_PROPERTIES.rot_x * (Math.PI / 180); oCamera.rotation.y = CAMERA_PROPERTIES.rot_y * (Math.PI / 180); oCamera.rotation.z = CAMERA_PROPERTIES.rot_z * (Math.PI / 180); //oCamera.zoom = 6;//4.0; // oCamera.left = CANVAS_WIDTH / -2; // oCamera.right = CANVAS_WIDTH / 2; // oCamera.top = CANVAS_HEIGHT / 2; // oCamera.bottom = CANVAS_HEIGHT / -2; oCamera.position.set(CAMERA_PROPERTIES.x, CAMERA_PROPERTIES.y, CAMERA_PROPERTIES.z); oCamera.updateProjectionMatrix(); oCamera.updateMatrixWorld(); return oCamera; } function rotateVector2D(iAngle, o) { var iX = o.x * Math.cos(iAngle) + o.y * Math.sin(iAngle); var iY = o.x * ( - Math.sin(iAngle)) + o.y * Math.cos(iAngle); return {x : iX, y : iY, z : 0}; } Math.radians = function(degrees) { return degrees * Math.PI / 180; }; // Converts from radians to degrees. Math.degrees = function(radians) { return radians * (180 / Math.PI); }; function distanceV3 (x1, y1, z1, x2, y2, z2){ var iDx = x1 - x2; var iDy = y1 - y2; var iDz = z1 - z2; return Math.sqrt((iDx * iDx) + (iDy * iDy) + (iDz * iDz)); } function distanceV2 (v1, v2){ var iDx = v1.x - v2.x; var iDy = v1.y - v2.y; return Math.sqrt((iDx * iDx) + (iDy * iDy)); } function saveItem(szItem, oValue){ localStorage.setItem(szItem, oValue); } function getItem(szItem){ return localStorage.getItem(szItem); } function clearAllItem(){ localStorage.clear(); } function fullscreenHandler(){ if (!ENABLE_FULLSCREEN || !screenfull.enabled){ return; } s_bFullscreen = screenfull.isFullscreen; if (s_oInterface !== null){ s_oInterface.resetFullscreenBut(); } if (s_oMenu !== null){ s_oMenu.resetFullscreenBut(); } } if (screenfull.enabled) { screenfull.on('change', function(){ s_bFullscreen = screenfull.isFullscreen; if (s_oInterface !== null){ s_oInterface.resetFullscreenBut(); } if (s_oMenu !== null){ s_oMenu.resetFullscreenBut(); } }); }