channelObj.cs 1.2 KB

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  1. using Newtonsoft.Json;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Text;
  5. namespace CommonObj.model
  6. {
  7. public class channelObj
  8. {
  9. [JsonProperty("id")]
  10. public string id { get; set; }
  11. [JsonProperty("code")]
  12. public string code { get; set; }
  13. [JsonProperty("name")]
  14. public string name { get; set; }
  15. [JsonProperty("partnerCode")]
  16. public string partnerCode { get; set; }
  17. [JsonProperty("usersName")]
  18. public string usersName { get; set; }
  19. [JsonProperty("password")]
  20. public string password { get; set; }
  21. [JsonProperty("note")]
  22. public string note { get; set; }
  23. [JsonProperty("sysdate")]
  24. public string sysdate { get; set; }
  25. [JsonProperty("isAuthen")]
  26. public string isAuthen { get; set; }
  27. [JsonProperty("keyEncrypt")]
  28. public string keyEncrypt { get; set; }
  29. [JsonProperty("token")]
  30. public string token { get; set; }
  31. [JsonProperty("listIp")]
  32. public string listIp { get; set; }
  33. public override string ToString()
  34. {
  35. return JsonConvert.SerializeObject(this);
  36. }
  37. }
  38. }