using CommonObj.model; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace CommonObj.lotoModel { public class reSearchDetailBetObj { [JsonProperty("msisdn")] public string msisdn { get; set; } [JsonProperty("lottery")] public string lottery { get; set; } [JsonProperty("game")] public string game { get; set; } [JsonProperty("channel")] public string channel { get; set; } [JsonProperty("ticketId")] public string ticketId { get; set; } [JsonProperty("ticketCode")] public string ticketCode { get; set; } [JsonProperty("buyTime")] public string buyTime { get; set; } [JsonProperty("isEvening")] public string isEvening { get; set; } [JsonProperty("drawTime")] public string drawTime { get; set; } [JsonProperty("money")] public string money { get; set; } [JsonProperty("moneyWin")] public string moneyWin { get; set; } [JsonProperty("result")] public string result { get; set; } public override string ToString() { return JsonConvert.SerializeObject(this); } } public class reSearchDetailBetListObj : Response { [JsonProperty("list")] public reSearchDetailBetObj[] list { get; set; } public override string ToString() { return JsonConvert.SerializeObject(this); } } }