using CommonObj.model; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace CommonObj.lotoModel { public class evoucherObj { [JsonProperty("serial")] public string serial { get; set; } [JsonProperty("evoucher")] public string evoucher { get; set; } [JsonProperty("money")] public string money { get; set; } [JsonProperty("createDate")] public string createDate { get; set; } [JsonProperty("expireDate")] public string expireDate { get; set; } public override string ToString() { return JsonConvert.SerializeObject(this); } } public class uploadEvoucherObj { [JsonProperty("name")] public string name { get; set; } [JsonProperty("code")] public string code { get; set; } [JsonProperty("users")] public string users { get; set; } [JsonProperty("totalRow")] public string totalRow { get; set; } [JsonProperty("totalMoney")] public string totalMoney { get; set; } [JsonProperty("list")] public evoucherObj[] list { get; set; } public override string ToString() { return JsonConvert.SerializeObject(this); } } }