Ver Fonte

no message

student há 1 mês atrás
pai
commit
6a359e74ad

+ 194 - 14
Kitty_Fall/Kitty_Fall/Kitty_Fall.Website/Language/Lang.Designer.cs

@@ -600,6 +600,60 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to a. Auto-Renewing Subscription Packages.
+        /// </summary>
+        public static string GuideAutoRenewingPackages {
+            get {
+                return ResourceManager.GetString("GuideAutoRenewingPackages", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Users may cancel their subscription at any time..
+        /// </summary>
+        public static string GuideCancelAnyTime {
+            get {
+                return ResourceManager.GetString("GuideCancelAnyTime", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to App: Use the unsubscribe button within the Kitty Fall interface..
+        /// </summary>
+        public static string GuideCancelApp {
+            get {
+                return ResourceManager.GetString("GuideCancelApp", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to SMS: Send OFF to 562..
+        /// </summary>
+        public static string GuideCancelSms {
+            get {
+                return ResourceManager.GetString("GuideCancelSms", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Cash Rewards.
+        /// </summary>
+        public static string GuideCashRewards {
+            get {
+                return ResourceManager.GetString("GuideCashRewards", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Monthly cash winners will receive their prizes within 30 days after receiving a happy call from Customer Care..
+        /// </summary>
+        public static string GuideCashRewardTiming {
+            get {
+                return ResourceManager.GetString("GuideCashRewardTiming", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Collect all eligible users.
         /// </summary>
@@ -618,6 +672,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Credited directly to the user&apos;s account..
+        /// </summary>
+        public static string GuideCreditedDirectly {
+            get {
+                return ResourceManager.GetString("GuideCreditedDirectly", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Customers can play the game via WEB/APP channels..
         /// </summary>
@@ -655,7 +718,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to 40MB Data / 10 Call minutes / 100 score.
+        ///   Looks up a localized string similar to 40MB Data / 100 score.
         /// </summary>
         public static string GuideEasyReward20 {
             get {
@@ -700,7 +763,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to 180MB Data / 60 loyalty / 350 score.
+        ///   Looks up a localized string similar to 180MB Data / 60 loyalty / 380 score.
         /// </summary>
         public static string GuideEasyReward45 {
             get {
@@ -718,7 +781,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to 200MB Data / 80 loyalty / 500 score.
+        ///   Looks up a localized string similar to 250MB Data / 80 loyalty / 500 score.
         /// </summary>
         public static string GuideEasyReward50 {
             get {
@@ -726,6 +789,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Effective Date: All prizes will start being awarded from October 2026..
+        /// </summary>
+        public static string GuideEffectiveDate {
+            get {
+                return ResourceManager.GetString("GuideEffectiveDate", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to At the end of the month.
         /// </summary>
@@ -771,6 +843,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Any fraudulent activity or use of abnormal methods to gain points will result in account locking and disqualification from the leaderboard and rewards..
+        /// </summary>
+        public static string GuideFraudWarning {
+            get {
+                return ResourceManager.GetString("GuideFraudWarning", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Game Overview.
         /// </summary>
@@ -780,6 +861,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Game Rules.
+        /// </summary>
+        public static string GuideGameRules {
+            get {
+                return ResourceManager.GetString("GuideGameRules", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to 80MB Data / 20 loyalty / 200 score.
         /// </summary>
@@ -871,7 +961,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to How to Participate.
+        ///   Looks up a localized string similar to How to Play.
         /// </summary>
         public static string GuideHowToParticipate {
             get {
@@ -880,7 +970,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to Kitty Fall is a casual puzzle game designed with simple, easy-to-access gameplay yet offering a high level of challenge. It provides light entertainment while giving players opportunities to earn attractive rewards through a play-earn-redeem mechanism..
+        ///   Looks up a localized string similar to Kitty Fall is a casual puzzle game designed with simple, easy-to-access gameplay yet offering a high level of challenge. It provides light entertainment while giving players opportunities to earn attractive rewards through a play–earn–redeem mechanism. .
         /// </summary>
         public static string GuideIntroP1 {
             get {
@@ -889,7 +979,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to Players join a journey by controlling number blocks to collect the correct number of cats of the same color. After completing each level, players receive reward points, extra turns, or support items, along with chances to unlock valuable rewards such as data packages, call minutes, and Loyalty points..
+        ///   Looks up a localized string similar to Players join a journey to restore the “connected city” by controlling number blocks to collect the correct number of cats of the same color. After completing each level, players receive reward points, extra turns, or support items (Rescue), along with chances to unlock valuable rewards such as data packages, call minutes, and Loyalty points..
         /// </summary>
         public static string GuideIntroP2 {
             get {
@@ -898,7 +988,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to The game is designed for mass mobile users, especially in developing markets where users prefer lightweight, easy-to-play, highly interactive games that deliver real value..
+        ///   Looks up a localized string similar to With a system of 50 levels of increasing difficulty, Kitty Fall creates a clear progression journey, motivating players to continue conquering higher levels for greater rewards, thereby increasing retention and usage time. .
         /// </summary>
         public static string GuideIntroP3 {
             get {
@@ -942,6 +1032,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Loyalty Points &amp; Data.
+        /// </summary>
+        public static string GuideLoyaltyAndData {
+            get {
+                return ResourceManager.GetString("GuideLoyaltyAndData", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to 40MB Data / 12 loyalty / 130 score.
         /// </summary>
@@ -1042,7 +1141,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to On the 1st of each month at 5:00 AM, the system will announce the lucky customers who win the prizes..
+        ///   Looks up a localized string similar to On the 1st of each month at 7:00 AM, the system will announce the lucky customers who win the prizes..
         /// </summary>
         public static string GuideMonthlyAnnouncement {
             get {
@@ -1105,7 +1204,16 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to One-time purchase: 89 MMK / 1 turn.
+        ///   Looks up a localized string similar to b. One-Time Packages.
+        /// </summary>
+        public static string GuideOneTimePackages {
+            get {
+                return ResourceManager.GetString("GuideOneTimePackages", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Buy_1 Package: 89 MMK - 1 turn.
         /// </summary>
         public static string GuideOneTimePurchase1 {
             get {
@@ -1114,7 +1222,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to 189 MMK / 5 turn.
+        ///   Looks up a localized string similar to Buy_2 Package: 189 MMK - 5 turns.
         /// </summary>
         public static string GuideOneTimePurchase5 {
             get {
@@ -1140,6 +1248,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Prize Structure.
+        /// </summary>
+        public static string GuidePrizeStructure {
+            get {
+                return ResourceManager.GetString("GuidePrizeStructure", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to As players progress and complete each level, they can earn reward points, and at key milestones, they will receive direct rewards from the service..
         /// </summary>
@@ -1150,7 +1267,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to Purchase or subscribe to play turns.
+        ///   Looks up a localized string similar to Service Package Categories.
         /// </summary>
         public static string GuidePurchaseOrSubscribe {
             get {
@@ -1203,6 +1320,24 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Reward Distribution.
+        /// </summary>
+        public static string GuideRewardDistribution {
+            get {
+                return ResourceManager.GetString("GuideRewardDistribution", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Rewards are processed through Mytel&apos;s official reward distribution system after the leaderboard results have been verified..
+        /// </summary>
+        public static string GuideRewardDistributionIntro {
+            get {
+                return ResourceManager.GetString("GuideRewardDistributionIntro", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Reward Distribution Mechanism.
         /// </summary>
@@ -1212,6 +1347,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Reward Eligibility Conditions.
+        /// </summary>
+        public static string GuideRewardEligibilityConditions {
+            get {
+                return ResourceManager.GetString("GuideRewardEligibilityConditions", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Second Prize.
         /// </summary>
@@ -1249,7 +1393,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to To start playing, users need available turns and can choose one of the following options:.
+        ///   Looks up a localized string similar to Auto-Renewing Subscription Packages and One-Time Packages:.
         /// </summary>
         public static string GuideStartPlayingOptions {
             get {
@@ -1258,7 +1402,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to Subscribe to turn packages: 179 MMK / 5 turn.
+        ///   Looks up a localized string similar to Daily Package: 179 MMK.
         /// </summary>
         public static string GuideSubscribeTurnPackages {
             get {
@@ -1312,7 +1456,7 @@ namespace Kitty_Fall.Website.Language {
         }
         
         /// <summary>
-        ///   Looks up a localized string similar to Proposed Scenario for&lt;br&gt;Kitty Fall Service.
+        ///   Looks up a localized string similar to Kitty Fall.
         /// </summary>
         public static string GuideTitle {
             get {
@@ -1365,6 +1509,15 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Unsubscribe.
+        /// </summary>
+        public static string GuideUnsubscribe {
+            get {
+                return ResourceManager.GetString("GuideUnsubscribe", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Value.
         /// </summary>
@@ -1374,6 +1527,33 @@ namespace Kitty_Fall.Website.Language {
             }
         }
         
+        /// <summary>
+        ///   Looks up a localized string similar to Rewards are granted only after the system verifies the final results and confirms that the player fully satisfies the reward eligibility conditions..
+        /// </summary>
+        public static string GuideVerificationCondition {
+            get {
+                return ResourceManager.GetString("GuideVerificationCondition", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Warnings &amp; Fraud.
+        /// </summary>
+        public static string GuideWarningsFraud {
+            get {
+                return ResourceManager.GetString("GuideWarningsFraud", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to The winner will be contacted by the Mytel Customer Care team within two weeks of the winning date. Winners must provide accurate and complete information within the period notified by Mytel. The prize is valid for 60 days from the winning date. If the winner cannot be contacted or fails to claim the prize within 60 days, Mytel reserves the right to cancel the winner&apos;s eligibility. In case of any dispute, Mytel&apos;s decision shall be final..
+        /// </summary>
+        public static string GuideWinnerContactCondition {
+            get {
+                return ResourceManager.GetString("GuideWinnerContactCondition", resourceCulture);
+            }
+        }
+        
         /// <summary>
         ///   Looks up a localized string similar to Hard.
         /// </summary>

+ 65 - 24
Kitty_Fall/Kitty_Fall/Kitty_Fall.Website/Language/Lang.resx

@@ -370,19 +370,19 @@
     <value>Kitty Fall service guide</value>
   </data>
   <data name="GuideTitle" xml:space="preserve">
-    <value>Proposed Scenario for&lt;br&gt;Kitty Fall Service</value>
+    <value>Kitty Fall</value>
   </data>
   <data name="GuideServiceIntroduction" xml:space="preserve">
     <value>Service Introduction</value>
   </data>
   <data name="GuideIntroP1" xml:space="preserve">
-    <value>Kitty Fall is a casual puzzle game designed with simple, easy-to-access gameplay yet offering a high level of challenge. It provides light entertainment while giving players opportunities to earn attractive rewards through a play-earn-redeem mechanism.</value>
+    <value>Kitty Fall is a casual puzzle game designed with simple, easy-to-access gameplay yet offering a high level of challenge. It provides light entertainment while giving players opportunities to earn attractive rewards through a play–earn–redeem mechanism. </value>
   </data>
   <data name="GuideIntroP2" xml:space="preserve">
-    <value>Players join a journey by controlling number blocks to collect the correct number of cats of the same color. After completing each level, players receive reward points, extra turns, or support items, along with chances to unlock valuable rewards such as data packages, call minutes, and Loyalty points.</value>
+    <value>Players join a journey to restore the “connected city” by controlling number blocks to collect the correct number of cats of the same color. After completing each level, players receive reward points, extra turns, or support items (Rescue), along with chances to unlock valuable rewards such as data packages, call minutes, and Loyalty points.</value>
   </data>
   <data name="GuideIntroP3" xml:space="preserve">
-    <value>The game is designed for mass mobile users, especially in developing markets where users prefer lightweight, easy-to-play, highly interactive games that deliver real value.</value>
+    <value>With a system of 50 levels of increasing difficulty, Kitty Fall creates a clear progression journey, motivating players to continue conquering higher levels for greater rewards, thereby increasing retention and usage time. </value>
   </data>
   <data name="GuideIntroP4" xml:space="preserve">
     <value>With a system of levels of increasing difficulty, Kitty Fall creates a clear progression journey, motivating players to continue conquering higher levels for greater rewards, thereby increasing retention and usage time.</value>
@@ -394,7 +394,7 @@
     <value>Kitty Fall is not just an entertainment game but also a gamification tool that helps Mytel enhance customer engagement, drive data usage, and increase revenue from value-added services.</value>
   </data>
   <data name="GuideHowToParticipate" xml:space="preserve">
-    <value>How to Participate</value>
+    <value>How to Play</value>
   </data>
   <data name="GuideCustomersCanPlay" xml:space="preserve">
     <value>Customers can play the game via WEB/APP channels.</value>
@@ -403,19 +403,19 @@
     <value>Service registration is available through multiple channels: SMS / USSD / WEB / APP.</value>
   </data>
   <data name="GuidePurchaseOrSubscribe" xml:space="preserve">
-    <value>Purchase or subscribe to play turns</value>
+    <value>Service Package Categories</value>
   </data>
   <data name="GuideStartPlayingOptions" xml:space="preserve">
-    <value>To start playing, users need available turns and can choose one of the following options:</value>
+    <value>Auto-Renewing Subscription Packages and One-Time Packages:</value>
   </data>
   <data name="GuideSubscribeTurnPackages" xml:space="preserve">
-    <value>Subscribe to turn packages: 179 MMK / 5 turn</value>
+    <value>Daily Package: 179 MMK</value>
   </data>
   <data name="GuideOneTimePurchase1" xml:space="preserve">
-    <value>One-time purchase: 89 MMK / 1 turn</value>
+    <value>Buy_1 Package: 89 MMK - 1 turn</value>
   </data>
   <data name="GuideOneTimePurchase5" xml:space="preserve">
-    <value>189 MMK / 5 turn</value>
+    <value>Buy_2 Package: 189 MMK - 5 turns</value>
   </data>
   <data name="GuideGameOverview" xml:space="preserve">
     <value>Game Overview</value>
@@ -448,7 +448,7 @@
     <value>20MB Data / 10 loyalty / 70 score</value>
   </data>
   <data name="GuideEasyReward20" xml:space="preserve">
-    <value>40MB Data / 10 Call minutes / 100 score</value>
+    <value>40MB Data / 100 score</value>
   </data>
   <data name="GuideEasyReward25" xml:space="preserve">
     <value>70MB Data / 20 loyalty / 140 score</value>
@@ -463,10 +463,10 @@
     <value>150MB Data / 50 loyalty / 300 score</value>
   </data>
   <data name="GuideEasyReward45" xml:space="preserve">
-    <value>180MB Data / 60 loyalty / 350 score</value>
+    <value>180MB Data / 60 loyalty / 380 score</value>
   </data>
   <data name="GuideEasyReward50" xml:space="preserve">
-    <value>200MB Data / 80 loyalty / 500 score</value>
+    <value>250MB Data / 80 loyalty / 500 score</value>
   </data>
   <data name="GuideMediumReward5" xml:space="preserve">
     <value>20MB Data / 6 loyalty / 70 score</value>
@@ -592,7 +592,7 @@
     <value>10 tickets</value>
   </data>
   <data name="GuideMonthlyAnnouncement" xml:space="preserve">
-    <value>On the 1st of each month at 5:00 AM, the system will announce the lucky customers who win the prizes.</value>
+    <value>On the 1st of each month at 7:00 AM, the system will announce the lucky customers who win the prizes.</value>
   </data>
   <data name="GuideMonthlyPrizeLimit" xml:space="preserve">
     <value>Each subscriber is eligible to receive a monthly prize only once within the most recent 3-month period.</value>
@@ -714,14 +714,55 @@
   <data name="LOYALTY" xml:space="preserve">
     <value>LOYALTY</value>
   </data>
-  <data name="GuideMonthlyRewardTable" xml:space="preserve"><value>Monthly Reward Table</value></data>
-  <data name="GuidePrize" xml:space="preserve"><value>Prize</value></data>
-  <data name="GuideQuantity" xml:space="preserve"><value>Quantity</value></data>
-  <data name="GuideReward" xml:space="preserve"><value>Reward</value></data>
-  <data name="GuideFirstPrize" xml:space="preserve"><value>First Prize</value></data>
-  <data name="GuideSecondPrize" xml:space="preserve"><value>Second Prize</value></data>
-  <data name="GuideThirdPrize" xml:space="preserve"><value>Third Prize</value></data>
-  <data name="GuideFirstPrizeReward" xml:space="preserve"><value>2,000,000 MMK</value></data>
-  <data name="GuideSecondPrizeReward" xml:space="preserve"><value>500,000 MMK</value></data>
-  <data name="GuideThirdPrizeReward" xml:space="preserve"><value>200,000 MMK</value></data>
+  <data name="GuideMonthlyRewardTable" xml:space="preserve">
+    <value>Monthly Reward Table</value>
+  </data>
+  <data name="GuidePrize" xml:space="preserve">
+    <value>Prize</value>
+  </data>
+  <data name="GuideQuantity" xml:space="preserve">
+    <value>Quantity</value>
+  </data>
+  <data name="GuideReward" xml:space="preserve">
+    <value>Reward</value>
+  </data>
+  <data name="GuideFirstPrize" xml:space="preserve">
+    <value>First Prize</value>
+  </data>
+  <data name="GuideSecondPrize" xml:space="preserve">
+    <value>Second Prize</value>
+  </data>
+  <data name="GuideThirdPrize" xml:space="preserve">
+    <value>Third Prize</value>
+  </data>
+  <data name="GuideFirstPrizeReward" xml:space="preserve">
+    <value>2,000,000 MMK</value>
+  </data>
+  <data name="GuideSecondPrizeReward" xml:space="preserve">
+    <value>500,000 MMK</value>
+  </data>
+  <data name="GuideThirdPrizeReward" xml:space="preserve">
+    <value>200,000 MMK</value>
+  </data>
+  <data name="GuideAutoRenewingPackages" xml:space="preserve"><value>a. Auto-Renewing Subscription Packages</value></data>
+  <data name="GuideOneTimePackages" xml:space="preserve"><value>b. One-Time Packages</value></data>
+  <data name="GuideGameRules" xml:space="preserve"><value>Game Rules</value></data>
+  <data name="GuidePrizeStructure" xml:space="preserve"><value>Prize Structure</value></data>
+  <data name="GuideRewardEligibilityConditions" xml:space="preserve"><value>Reward Eligibility Conditions</value></data>
+  <data name="GuideEffectiveDate" xml:space="preserve"><value>Effective Date: All prizes will start being awarded from October 2026.</value></data>
+  <data name="GuideVerificationCondition" xml:space="preserve"><value>Rewards are granted only after the system verifies the final results and confirms that the player fully satisfies the reward eligibility conditions.</value></data>
+  <data name="GuideWinnerContactCondition" xml:space="preserve"><value>The winner will be contacted by the Mytel Customer Care team within two weeks of the winning date. Winners must provide accurate and complete information within the period notified by Mytel. The prize is valid for 60 days from the winning date. If the winner cannot be contacted or fails to claim the prize within 60 days, Mytel reserves the right to cancel the winner's eligibility. In case of any dispute, Mytel's decision shall be final.</value></data>
+  <data name="GuideRewardDistribution" xml:space="preserve"><value>Reward Distribution</value></data>
+  <data name="GuideRewardDistributionIntro" xml:space="preserve"><value>Rewards are processed through Mytel's official reward distribution system after the leaderboard results have been verified.</value></data>
+  <data name="GuideCashRewards" xml:space="preserve"><value>Cash Rewards</value></data>
+  <data name="GuideCashRewardTiming" xml:space="preserve"><value>Monthly cash winners will receive their prizes within 30 days after receiving a happy call from Customer Care.</value></data>
+  <data name="GuideLoyaltyAndData" xml:space="preserve"><value>Loyalty Points &amp; Data</value></data>
+  <data name="GuideCreditedDirectly" xml:space="preserve"><value>Credited directly to the user's account.</value></data>
+  <data name="GuideUnsubscribe" xml:space="preserve"><value>Unsubscribe</value></data>
+  <data name="GuideCancelAnyTime" xml:space="preserve"><value>Users may cancel their subscription at any time.</value></data>
+  <data name="GuideCancelSms" xml:space="preserve"><value>SMS: Send OFF to 562.</value></data>
+  <data name="GuideCancelApp" xml:space="preserve"><value>App: Use the unsubscribe button within the Kitty Fall interface.</value></data>
+  <data name="GuideWarningsFraud" xml:space="preserve"><value>Warnings &amp; Fraud</value></data>
+  <data name="GuideFraudWarning" xml:space="preserve"><value>Any fraudulent activity or use of abnormal methods to gain points will result in account locking and disqualification from the leaderboard and rewards.</value></data>
+  <data name="GuideThreeWinnersRandomlySelected" xml:space="preserve"><value>Three winners will be randomly selected from the players who have tickets during that month.</value></data>
 </root>