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@@ -60,6 +60,123 @@ namespace Kitty_Fall.Website.Language {
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}
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}
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+ /// <summary>
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+ /// Looks up a localized string similar to Back.
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+ /// </summary>
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+ public static string Back {
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+ get {
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+ return ResourceManager.GetString("Back", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Balanced challenge.
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+ /// </summary>
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+ public static string BalancedChallenge {
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+ get {
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+ return ResourceManager.GetString("BalancedChallenge", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Climb to the Leaderboard.
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+ /// </summary>
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+ public static string ClimbToLeaderboard {
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+ get {
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+ return ResourceManager.GetString("ClimbToLeaderboard", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Daily Package.
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+ /// </summary>
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+ public static string DailyPackage {
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+ get {
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+ return ResourceManager.GetString("DailyPackage", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Easier to complete levels.
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+ /// </summary>
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+ public static string EasierToCompleteLevels {
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+ get {
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+ return ResourceManager.GetString("EasierToCompleteLevels", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Easy.
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+ /// </summary>
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+ public static string Easy {
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+ get {
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+ return ResourceManager.GetString("Easy", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Fewer obstacles.
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+ /// </summary>
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+ public static string FewerObstacles {
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+ get {
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+ return ResourceManager.GetString("FewerObstacles", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to For experienced players.
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+ /// </summary>
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+ public static string ForExperiencedPlayers {
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+ get {
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+ return ResourceManager.GetString("ForExperiencedPlayers", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Players can choose the game difficulty level: Easy - Normal - Hard..
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+ /// </summary>
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+ public static string GameDifficultyLevelGuide {
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+ get {
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+ return ResourceManager.GetString("GameDifficultyLevelGuide", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Get 5 Turns every day!.
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+ /// </summary>
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+ public static string GetFiveTurnsEveryDay {
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+ get {
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+ return ResourceManager.GetString("GetFiveTurnsEveryDay", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Guide.
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+ /// </summary>
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+ public static string Guide {
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+ get {
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+ return ResourceManager.GetString("Guide", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Hard.
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+ /// </summary>
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+ public static string Hard {
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+ get {
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+ return ResourceManager.GetString("Hard", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Higher score rewards.
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+ /// </summary>
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+ public static string HigherScoreRewards {
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+ get {
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+ return ResourceManager.GetString("HigherScoreRewards", resourceCulture);
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+ }
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+ }
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+
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/// <summary>
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/// Looks up a localized string similar to History.
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/// </summary>
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@@ -77,5 +194,167 @@ namespace Kitty_Fall.Website.Language {
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return ResourceManager.GetString("Home", resourceCulture);
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}
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}
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Leaderboard.
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+ /// </summary>
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+ public static string Leaderboard {
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+ get {
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+ return ResourceManager.GetString("Leaderboard", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Maximum to complete levels.
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+ /// </summary>
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+ public static string MaximumToCompleteLevels {
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+ get {
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+ return ResourceManager.GetString("MaximumToCompleteLevels", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Medium.
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+ /// </summary>
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+ public static string Medium {
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+ get {
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+ return ResourceManager.GetString("Medium", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to mode.
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+ /// </summary>
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+ public static string Mode {
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+ get {
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+ return ResourceManager.GetString("Mode", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to More obstacles.
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+ /// </summary>
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+ public static string MoreObstacles {
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+ get {
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+ return ResourceManager.GetString("MoreObstacles", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Most challenging levels.
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+ /// </summary>
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+ public static string MostChallengingLevels {
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+ get {
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+ return ResourceManager.GetString("MostChallengingLevels", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Play game.
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+ /// </summary>
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+ public static string PlayGame {
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+ get {
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+ return ResourceManager.GetString("PlayGame", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Play now.
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+ /// </summary>
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+ public static string PlayNow {
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+ get {
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+ return ResourceManager.GetString("PlayNow", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Play Turns.
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+ /// </summary>
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+ public static string PlayTurns {
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+ get {
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+ return ResourceManager.GetString("PlayTurns", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Points.
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+ /// </summary>
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+ public static string Points {
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+ get {
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+ return ResourceManager.GetString("Points", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Requires better skills.
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+ /// </summary>
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+ public static string RequiresBetterSkills {
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+ get {
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+ return ResourceManager.GetString("RequiresBetterSkills", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Rewards.
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+ /// </summary>
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+ public static string Rewards {
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+ get {
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+ return ResourceManager.GetString("Rewards", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Select a difficulty level and start your adventure!.
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+ /// </summary>
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+ public static string SelectDifficultyLevelAndStartAdventure {
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+ get {
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+ return ResourceManager.GetString("SelectDifficultyLevelAndStartAdventure", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Standard score rewards.
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+ /// </summary>
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+ public static string StandardScoreRewards {
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+ get {
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+ return ResourceManager.GetString("StandardScoreRewards", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Subscribe now.
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+ /// </summary>
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+ public static string SubscribeNow {
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+ get {
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+ return ResourceManager.GetString("SubscribeNow", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Subscription auto renew daily.
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+ /// </summary>
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+ public static string SubscriptionAutoRenewDaily {
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+ get {
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+ return ResourceManager.GetString("SubscriptionAutoRenewDaily", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Suitable for beginners.
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+ /// </summary>
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+ public static string SuitableForBeginners {
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+ get {
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+ return ResourceManager.GetString("SuitableForBeginners", resourceCulture);
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+ }
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+ }
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+
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+ /// <summary>
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+ /// Looks up a localized string similar to Winner List.
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+ /// </summary>
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+ public static string WinnerList {
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+ get {
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+ return ResourceManager.GetString("WinnerList", resourceCulture);
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+ }
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+ }
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}
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}
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